Hello, I'm an open source software engineer in my late 30s living in #Seoul, #Korea, and an avid advocate of #FLOSS and the #fediverse.
I'm the creator of @fedify, an #ActivityPub server framework in #TypeScript, @hollo, an ActivityPub-enabled microblogging software for single users, and @botkit, a simple ActivityPub bot framework.
LogTape is a logging library designed specifically for the modern JavaScript ecosystem. It stands out with its zero-dependency architecture, universal runtime support across Node.js, Deno, Bun, browsers, and edge functions, and a library-first design philosophy that allows library authors to add logging without imposing any burden on their users. When LogTape isn't configured, logging calls have virtually no performance impact, making it the only truly unobtrusive logging solution available.
For a comprehensive overview of LogTape's capabilities and philosophy, see our introduction guide.
Milestone achievement
We're excited to announce LogTape 1.0.0, marking a significant milestone in the library's development. This release represents our commitment to API stability and long-term support. The 1.0.0 designation signals that LogTape's core APIs are now stable and ready for production use, with any future breaking changes following semantic versioning principles.
This milestone builds upon months of refinement, community feedback, and real-world usage, establishing LogTape as a mature and reliable logging solution for JavaScript applications and libraries.
Major new features
High-performance logging infrastructure
LogTape 1.0.0 introduces several performance-oriented features designed for high-throughput production environments. The new non-blocking sink option allows console, stream, and file sinks to buffer log records and flush them asynchronously, preventing logging operations from blocking your application's main thread.
The new fromAsyncSink() function provides a clean way to integrate asynchronous logging operations while maintaining LogTape's synchronous sink interface. This enables scenarios like sending logs to remote servers or databases without blocking your application.
For file operations specifically, the new getStreamFileSink() function in the @logtape/file package leverages Node.js PassThrough streams to deliver optimal I/O performance with automatic backpressure management.
New sink integrations
This release significantly expands LogTape's integration capabilities with two major new sink packages. The @logtape/cloudwatch-logs package enables direct integration with AWS CloudWatch Logs, featuring intelligent batching, exponential backoff retry strategies, and support for structured logging through JSON Lines formatting.
The @logtape/windows-eventlog package brings native Windows Event Log support with cross-runtime compatibility across Deno, Node.js, and Bun. This integration uses runtime-optimized FFI implementations for maximum performance while maintaining proper error handling and resource cleanup.
Beautiful development experience
The new @logtape/pretty package transforms console logging into a visually appealing experience designed specifically for local development. Inspired by Signale, it features colorful emojis for each log level, smart category truncation that preserves important context, and perfect column alignment that makes logs easy to scan.
As shown above, the pretty formatter supports true color terminals with rich color schemes, configurable icons, and intelligent word wrapping that maintains visual consistency even for long messages.
Ecosystem integration
Perhaps most significantly, LogTape 1.0.0 introduces adapter packages that bridge the gap between LogTape's library-friendly design and existing logging infrastructure. The @logtape/adaptor-winston and @logtape/adaptor-pino packages allow applications using these established logging libraries to seamlessly integrate LogTape-enabled libraries without changing their existing setup.
// Quick setup with winstonimport "@logtape/adaptor-winston/install";
// Or with custom configurationimport { install } from "@logtape/adaptor-winston";import winston from "winston";const logger = winston.createLogger({/* your config */});install(logger);
These adapters preserve LogTape's structured logging capabilities while routing everything through your preferred logging system, making adoption of LogTape-enabled libraries frictionless for existing applications.
Developer experience enhancements
This release includes several quality-of-life improvements for developers working with LogTape. The new getLogLevels() function provides programmatic access to all available log levels, while the LogMethod type offers better type inference for logging methods.
Browser compatibility has been improved, particularly for the @logtape/otel package, which previously had issues in browser environments due to Node.js-specific imports. The package now works seamlessly across all JavaScript runtimes without throwing module resolution errors.
Breaking changes and migration guide
LogTape 1.0.0 includes one notable breaking change: the removal of the deprecated LoggerConfig.level property. This property was deprecated in version 0.8.0 in favor of the more descriptive LoggerConfig.lowestLevel property.
If your configuration still uses the old property, simply rename it:
// Before (deprecated){ category: ["app"], level: "info", sinks: ["console"] }
For more complex filtering requirements, consider using the LoggerConfig.filters option instead, which provides more flexibility and supports inheritance from parent loggers.
Complete package ecosystem
LogTape 1.0.0 represents the culmination of a comprehensive package ecosystem, now consisting of 11 specialized packages that address different aspects of logging infrastructure. This modular approach allows you to install only the packages you need, keeping your dependency footprint minimal while accessing powerful logging capabilities when required.
Whether you're new to LogTape or upgrading from a previous version, getting started with 1.0.0 is straightforward. For new projects, begin with a simple configuration and gradually add the packages and features you need:
Existing applications using winston or Pino can immediately benefit from LogTape-enabled libraries by installing the appropriate adapter. For comprehensive migration guidance and detailed feature documentation, visit our documentation site.
The 1.0.0 release represents not just a version number, but a commitment to the stability and maturity that production applications require. We're excited to see what you'll build with LogTape.
번아웃으로 아직 고생하는 가운데, 갑자기 삘이 와서 지난 1주간 170쪽짜리 소설을 Gemini로 써 버렸다. 소재가 너무 잔혹해서 (R-18G 수준) 그대로 공개하기에는 꺼려진다는 문제가 있을 뿐; 줄거리 자체는 내가 예상한 것 이상으로 잘 나왔는데 퇴고를 열심히 해서 그런 것 같다. 구체적으로 어떻게 된 거냐 하면,
Gemini 2.5 Flash로 짧은 초안 작성 (1판)
이 초안의 중간 즈음에서 두 개의 새 줄거리를 만들어서 전체 줄거리 수가 3개가 됨
이대로는 안되겠다 싶어서 Flash의 제안을 일부 받아 들여 줄거리를 하나로 재조정 (2판)
이 시점에서 Gemini 2.5 Pro한테 평가를 부탁하고, 평가 내용을 다시 Flash에게 되먹여서 액션 아이템을 만들어 퇴고를 반복 (3~7판)
이 참에 번역도 맡겨야지 싶어서 Flash한테 먼저 초벌 번역을 시킴 (번역 1판)
초벌 번역을 Pro한테 주고 고쳐야 하는 부분을 그 이유와 함께 나열하게 함
Flash한테 수정된 번역과 수정한 이유들을 주고 판단하게 시킨 다음 최종 번역본을 완성 (번역 2판)
마지막으로 Pro한테 전체 번역문을 주고 전체 번역 안에서의 일관성이 깨진 게 있는지 확인
이랬는데, 가장 곤란했던 건 역시 4였다. 왜냐하면 내용이 너무 길어서 텍스트 창에는 한 번에 안 들어가고(...), 잘라서 넣으면 이제 뭔 짓을 해도 앞부분을 까먹어 버렸기 때문이다. 최종적으로 동작한 방법은 소설을 최대 32KB 크기가 되도록 쪼갠 뒤 파일로 나눠어 업로드하고, 업로드가 끝난 뒤에 몇장까지 있는지 확인하고 뒤가 잘린 문장이 있는지 확인해서 뭔가 문제가 있으면 평가를 하지 않고 멈추라고 지시한 것. 혹시 이런 일 해야 하는 분은 참고하시길.
...뭐 이렇게 말하긴 했는데 사실 Flash한테 글 쓰기는 다 맡겼지만 세부적으로는 상당히 손을 많이 거쳤다. 한국어나 영어 번역이나 둘 다 그랬음. 나름 노력한 것도 있고 이 전체 내용을 다시 Flash한테 되먹였더니 찬사 일색(!!!!!)이라 진짠가 싶어서 어디 올려야 할 것 같긴 한데 소재가 소재다 보니 공개도 간단하지 않다는 게 곤란하다. 호옥시 관심 있으신 분께서는 메일로 pdf 파일을 보내 드리겠습니다.
ALT text details소설 "싱크로니시티"의 한국어판 목차. 이하 다음과 같은 내용임:
싱크로니시티 Synchronicity
2025-06-22T00Z (7.4판), Gemini 2.5 Flash를 이용해 작성됨
프롤로그 - 2
1: 마리오네트 Marionette - 3
2: 태동 Genesis - 7
3: 틀 Frame - 13
4: 수치 Shame - 23
5: 목격 Witness - 37
6: 고난 Ordeal - 50
7: 울림 Resound - 65
8: 결점 Flaw - 73
9: 촉매 Catalyst - 82
10: 개조 Augment - 90
11: 의식 Ritual - 102
12: 쇼 Show - 108
13: 갈채 Acclaim - 117
14: 욕구 Desire - 130
15: 목도 Encounter - 141
16: 이미지 Image - 147
17: 진화 Evolution - 158
에필로그 - 163
'작가'의 변 - 164
작가의 변 - 166
'서평' - 170
For the past year I've been working on an activitypub federated instant messenger called Shoot. I haven't had time to work on it for a while because of my job, so I'm making it public to see if anyone would be interested in helping out.
Featureset currently includes: - Dm channels - Friends/relationships - Guilds - Guild channels - Guild invites - Voice calls (not yet federated) - Mostly working federation with itself - Iffy federation with other platforms
There's no official instance yet, but I could host one if there is interest.
What I need help with most is: - Frontend development. The client code is very hacky and gross, let alone the UI haha - Safety features - Probably general architecture stuff
Fedify 1.6.2 has been released as a hotfix to address compatibility issues with certain Mastodon servers.
This release resolves interoperability problems with Mastodon instances running bleeding-edge versions that include RFC 9421 HTTP Message Signatures support. These versions contain a bug that causes 500 Internal Server Error responses when receiving RFC 9421 signatures, affecting communication with several major servers including mastodon.social.
The fix extends Fedify's double-knocking mechanism to retry requests with draft-cavage-http-signatures-12 when receiving 5xx error responses, in addition to the existing 4xx error handling. This ensures continued federation compatibility while Mastodon addresses the underlying issue in their implementation.
This is a temporary workaround that will be reverted in a future release once Mastodon fixes their RFC 9421 implementation and affected servers are updated. The change maintains backward compatibility and does not affect the behavior with servers that properly handle RFC 9421 signatures.
Users are encouraged to update to 1.6.2 to ensure reliable federation with affected Mastodon servers.
🚀MoonBit Beta is here! After 2 years of fast iteration, MoonBit enters its stable phase with regard to language syntax! ✨Built-in async 🛠 Fast tooling and IDE-aware error handling
@soomtong 이 表記는 <ruby> 태그를 利用한 것입니다. 제가 쓴 건 Hackers' Pub이 아니라 Hollo라는 ActivityPub 프로토콜 具顯 소프트웨어인데, Hollo에서는 國漢文混用體에 한글 讀音을 달아주는 機能이 있어서 自動으로 붙게 됩니다. Hackers’ Pub에서는 手動으로 <ruby> 태그를 쓰셔야 할 것 같네요. 😅
In case you've been waiting: the project hasn't been forgotten, @julian is just having a busy few months at the day job since April now. 😓 We'll probably be making more progress again later in the summer!