洪 民憙 (Hong Minhee) :nonbinary:'s avatar

洪 民憙 (Hong Minhee) :nonbinary:

@hongminhee@hollo.social

1,067 following1,877 followers

An intersectionalist, feminist, and socialist living in Seoul (UTC+09:00). @tokolovesme's spouse. Who's behind @fedify, @hollo, and @botkit. Write some free software in , , , & . They/them.

서울에 사는 交叉女性主義者이자 社會主義者. 金剛兔(@tokolovesme)의 配偶者. @fedify, @hollo, @botkit 메인테이너. , , , 等으로 自由 소프트웨어 만듦.

()

Pinned

@hongminhee@hollo.social

Hello! I'm Hong Minhee (洪 民憙), an open source software engineer in my late 30s, living in Seoul, Korea. I'm bisexual and non-binary (they/them), and an enthusiastic advocate of free/open source software and the fediverse.

I work full-time on @fedify, an ActivityPub server framework in TypeScript, funded by @sovtechfund. I'm also the creator of @hollo, a single-user ActivityPub microblog; @botkit, an ActivityPub bot framework; Hackers' Pub, a fediverse platform for software developers; and LogTape, a logging library for JavaScript and TypeScript.

I have a long interest in East Asian languages (CJK) and Unicode. I post mostly in English here, though occasionally in Japanese or in mixed-script Korean (國漢文混用體), a traditional writing style that interleaves Chinese characters with the native Korean alphabet. Wanting to write in that style was actually one of the reasons I joined the fediverse. Feel free to talk to me in English, Korean, Japanese, or even Literary Chinese!

en.wikipedia.org

Korean mixed script - Wikipedia

Pinned

はじめまして!ソウル在住の30代後半のオープンソースソフトウェアエンジニア、洪 民憙ホン・ミンヒと申します。バイセクシュアル(bisexual)・ノンバイナリー(non-binary)で、自由・オープンソースソフトウェア(F/OSS)とフェディバース(fediverse)の熱烈な支持者です。

STF(@sovtechfund)の支援を受け、TypeScript用ActivityPubサーバーフレームワーク「@fedify」の開発に専念しています。他にも、おひとり様向けのActivityPubマイクロブログ「@hollo」、ActivityPubボットフレームワーク「@botkit」、ソフトウェア開発者向けフェディバースプラットフォームHackers' Pub、JavaScript・TypeScript用ロギングライブラリLogTapeなどの制作者でもあります。

東アジア言語(いわゆるCJK)とUnicodeにも興味があります。このアカウントでは主に英語で投稿していますが、時々日本語や国漢文混用体(漢字ハングル混じり文)の韓国語でも書いています。実はこの文体で書きたくてフェディバースを始めた、という経緯もあります。日本語、英語、韓国語、漢文でも気軽に話しかけてください!

speakerdeck.com

国漢文混用体からHolloまで

本発表では、韓国語の「国漢文混用体」(漢字ハングル混じり文)を自分のフェディバース投稿に実装したいという小さな目標から始まった旅路を共有します。 この目標を達成するために、ActivityPubのJSON-LDの複雑さやHTTP Signatures、WebFingerなどの仕様を理解する必要性に…

Pinned

安寧(안녕)하세요! 저는 서울에 살고 있는 30() 後半(후반)의 오픈 소스 소프트웨어 엔지니어 洪民憙(홍민희)입니다. 兩性愛者(양성애자)(bisexual)이자 논바이너리(non-binary)이며, 自由(자유)·오픈 소스 소프트웨어(F/OSS)와 聯合宇宙(연합우주)(fediverse)의 熱烈(열렬)支持者(지지자)이기도 합니다.

STF(@sovtechfund)의 支援(지원)을 받아 TypeScript() ActivityPub 서버 프레임워크 @fedify 開發(개발)專業(전업)으로 ()하고 있습니다. 그 ()에도 싱글 유저() ActivityPub 마이크로블로그 @hollo, ActivityPub 봇 프레임워크 @botkit, 소프트웨어 開發者(개발자)를 위한 聯合宇宙(연합우주) 플랫폼 Hackers' Pub, JavaScript·TypeScript() 로깅 라이브러리 LogTape ()製作者(제작자)이기도 합니다.

()아시아 言語(언어)(이른바 CJK)와 Unicode에도 關心(관심)이 많습니다. 이 計定(계정)에서는 ()英語(영어)로 포스팅하지만, 때때로 日本語(일본어)國漢文混用體(국한문 혼용체) 韓國語(한국어)로도 씁니다. 聯合宇宙(연합우주)에 오게 된 動機(동기) () 하나가 바로 國漢文混用體(국한문 혼용체)로 글을 쓰고 싶었기 때문이기도 하고요. 韓國語(한국어), 英語(영어), 日本語(일본어), 아니면 漢文(한문)으로도 말을 걸어주세요!

logtape.org

LogTape

Unobtrusive logging library with zero dependencies—library-first design for Deno, Node.js, Bun, browsers, and edge functions

Fedify 2.2.0 is out! This release finally adds client-to-server (C2S) outbox listener support, proper HTTP 410 Gone responses for deleted actors via Tombstone, new integrations for SolidStart and Nuxt, and interoperability fixes for Lemmy and Pixelfed. Three new end-to-end tutorials also landed alongside a custom collections cookbook.

https://github.com/fedify-dev/fedify/discussions/733

github.com

Fedify 2.2.0: C2S outbox listeners, `Tombstone` support, SolidStart and Nuxt integrations, and three new tutorials · fedify-dev/fedify · Discussion #733

Fedify is a TypeScript framework for building ActivityPub servers. It implements federation details such as HTTP Signatures, JSON-LD processing, WebFinger, inbox and outbox routing, and activity de...

The CFP for our Fediverse & Social Web track at @COSCUP 2026 closes in two weeks, on May 9. If you've been thinking about submitting, now's the time!

hackers.pub

Fediverse & Social Web track at COSCUP 2026: call for participation

FediDev KR and FediLUG are launching the first dedicated Fediverse & Social Web track at COSCUP 2026 in Taipei, creating a landmark gathering point for the open social web community in East Asia. This technical track seeks session proposals covering ActivityPub implementations, client development, moderation tooling, and the complex governance of federated communities. Participants can contribute insights on instance administration and the broader interoperable frameworks of decentralized protocols during the two-day conference in August. With the submission window closing on May 9, 2026, this initiative marks a significant milestone in fostering regional collaboration and advancing the technical evolution of the decentralized social web.

Read it in other languages: 日本語 (Japanese), 한국어 (Korean).


FediDev KR and FediLUG (Japan) are pleased to announce the Fediverse & Social Web track at COSCUP 2026, and invite participants to submit proposals for talks.

COSCUP (Conference for Open Source Coders, Users, and Promoters) is a free, community-run open source conference held annually in Taipei, Taiwan. Think FOSDEM, but in East Asia. This year it takes place August 8–9 at the National Taiwan University of Science and Technology, and is co-hosted with UbuCon Asia 2026.

The Fediverse & Social Web track runs for a full day, six hours in total. It is the first dedicated fediverse track at a major open source conference in East Asia, and we hope it becomes a regular gathering point for the fediverse community in the region.

Format

The default talk length is 30 minutes. If you need more or less time, note your preferred length when submitting.

Topics

We welcome proposals on anything related to the fediverse and the open social web, including:

  • Implementations of ActivityPub or related protocols
  • Clients for ActivityPub-enabled software
  • Libraries, toolkits, and frameworks for fediverse development
  • Supporting services: search, onboarding, moderation tooling
  • Instance administration and operations
  • Governance, policy, and the social dimensions of running federated communities
  • The broader open social web and interoperability

Important dates

  • Submission opens: March 28, 2026
  • Submission deadline: May 9, 2026 (AoE)
  • Acceptance notifications: June 9, 2026
  • Conference: August 8–9, 2026

Submissions

Submit proposals at https://pretalx.coscup.org/coscup-2026/cfp. Select Fediverse & Social Web from the track dropdown.

You can write your proposal in English or Chinese. COSCUP publishes session descriptions bilingually in English and Chinese, but that translation happens after acceptance; you don't need to provide both languages when submitting.

All sessions will be recorded and released under CC BY-SA 4.0. If your talk contains material that cannot be recorded or released under those terms, please note this in your submission.

Code of conduct

All speakers and attendees are expected to follow the COSCUP Code of Conduct.

Contact

Questions about the track, topics, or the fediverse in general are welcome at contact@fedidev.kr or @fedidevkr on the fediverse.

@COSCUP 2026 フェディバース & ソーシャルウェブ トラックのCFP締め切りまで、残り2週間(5月9日)となりました。発表を考えている方は、ぜひお早めに!

hackers.pub

COSCUP 2026 フェディバース & ソーシャルウェブ トラック:発表者募集

COSCUP 2026にて、FediLUGとFediDev KRが共同で運営する「フェディバース & ソーシャルウェブ」トラックの発表提案募集が開始されました。東アジアの主要なオープンソースカンファレンスで初となるこの専門トラックでは、ActivityPubの実装や関連ツール、インスタンス運営の技術的知見からガバナンス等の社会的側面まで、分散型SNSに関する広範なトピックを対象としています。2026年5月9日の募集締め切りに向け、分散型ソーシャルウェブの発展に寄与する多様な知見の集結が期待されており、地域の開発者コミュニティにおける技術交流と連携を深める重要な機会となります。

他の言語で読む:English(英語)、한국어(韓国語)。


FediLUGFediDev KRは、COSCUP 2026 フェディバース & ソーシャルウェブトラックを開設し、発表の提案を募集します。

COSCUP(Conference for Open Source Coders, Users, and Promoters)は、台湾・台北で毎年開催される無料のオープンソースカンファレンスです。東アジア版のFOSDEMとイメージしていただければわかりやすいかと思います。今年は8月8–9日に国立台湾科技大学にてUbuCon Asia 2026と共同開催されます。

フェディバース & ソーシャルウェブトラックは1日間、計6時間を予定しています。東アジアの主要なオープンソースカンファレンスで開かれる初のフェディバース専用トラックとして、東アジアのフェディバースコミュニティが定期的に集まる場になることを願っています。

発表形式

発表時間のデフォルトは30分です。それより長い・短い時間が必要な場合は、提出時に希望する時間をお知らせください。

トピック

フェディバースおよびオープンなソーシャルウェブに関するテーマであれば、幅広く歓迎します。

  • ActivityPub または関連プロトコルの実装
  • ActivityPub 対応ソフトウェア向けクライアント
  • フェディバース開発のためのライブラリ、ツールキット、フレームワーク
  • 検索・オンボーディング・モデレーションなどの支援サービス
  • インスタンスの運営・管理
  • ガバナンス、ポリシー、連合コミュニティ運営の社会的側面
  • より広いオープンソーシャルウェブと相互運用性

重要な日程

  • 募集開始:2026年3月28日
  • 募集締め切り:2026年5月9日(AoE:世界のどのタイムゾーンでも当日中)
  • 採否通知:2026年6月9日
  • カンファレンス:2026年8月8–9日

提出方法

https://pretalx.coscup.org/coscup-2026/cfpから提出できます。トラックのドロップダウンでFediverse & Social Webを選択してください。

提案は英語または中国語でご記入ください。COSCUPはセッションの説明を英語と中国語の両言語で掲載しますが、翻訳は採択後に行われるため、提出時に両言語を用意する必要はありません。

すべてのセッションは録画され、CC BY-SA 4.0のもとで公開されます。録画や当該条件での公開が難しい内容が含まれる場合は、提出時にその旨をお知らせください。

行動規範

すべての発表者と参加者は、COSCUP 行動規範(英文)を確認し、遵守してください。

お問い合わせ

トラック、トピック、フェディバース全般に関するご質問は、contact@fedidev.krまたはフェディバースアカウント「@fedidevkr」までお気軽にどうぞ。

@COSCUP 2026 연합우주 & 소셜 웹 트랙 발표자 모집 마감이 2주 앞(5월 9일)으로 다가왔습니다. 발표를 고민 중이셨다면 지금이 바로 기회입니다!

hackers.pub

COSCUP 2026 연합우주 & 소셜 웹 트랙: 발표자 모집

한국 연합우주 개발자 모임(FediDev KR)과 일본의 FediLUG가 2026년 대만 타이베이에서 개최되는 COSCUP 2026의 연합우주(Fediverse) 및 소셜 웹 트랙 발표자를 모집합니다. 이번 트랙은 액티비티펍(ActivityPub) 프로토콜 구현, 전용 클라이언트 및 라이브러리 개발, 인스턴스 운영 노하우, 그리고 연합 커뮤니티의 거버넌스와 같은 다양한 주제를 폭넓게 다룹니다. 동아시아 주요 오픈소스 컨퍼런스에서 처음으로 열리는 연합우주 전용 세션인 만큼, 개발자와 운영자들이 모여 기술적 통찰을 나누고 지역 커뮤니티의 결속을 다지는 중요한 기회가 될 것입니다.

다른 언어로 읽기: English (영어), 日本語 (일본어).


한국 연합우주 개발자 모임(FediDev KR)과 FediLUG(일본)이 COSCUP 2026 연합우주(fediverse) & 소셜 웹 트랙을 열고, 발표 제안을 받습니다.

COSCUP은 매년 대만 타이베이에서 열리는 참가비 무료의 자유·오픈 소스 소프트웨어 컨퍼런스입니다. FOSDEM의 동아시아판이라고 생각하시면 됩니다. 올해는 8월 8–9일 국립대만과학기술대학교에서 UbuCon Asia 2026과 공동 개최됩니다.

연합우주 & 소셜 웹 트랙은 하루 종일, 총 6시간 진행됩니다. 동아시아의 주요 오픈소스 컨퍼런스에서 열리는 첫 번째 연합우주 전용 트랙으로, 이 자리가 동아시아 연합우주 커뮤니티의 정기적인 모임으로 이어지기를 바랍니다.

발표 형식

기본 발표 시간은 30분입니다. 더 길거나 짧은 시간이 필요하다면 제출 시 희망 시간을 적어주세요.

주제

연합우주 및 오픈 소셜 웹과 관련된 주제라면 무엇이든 환영합니다.

  • ActivityPub 또는 관련 프로토콜 구현
  • ActivityPub 기반 소프트웨어용 클라이언트
  • 연합우주 개발을 위한 라이브러리, 툴킷, 프레임워크
  • 검색, 온보딩, 모더레이션 등 지원 서비스
  • 인스턴스 운영 및 관리
  • 거버넌스, 정책, 연합 커뮤니티 운영의 사회적 측면
  • 더 넓은 의미의 오픈 소셜 웹과 상호운용성

주요 일정

  • 제출 시작: 2026년 3월 28일
  • 제출 마감: 2026년 5월 9일 (AoE, 세계 어느 시간대 기준으로도 해당 날짜 내)
  • 결과 통보: 2026년 6월 9일
  • 컨퍼런스: 2026년 8월 8–9일

제출 방법

https://pretalx.coscup.org/coscup-2026/cfp에서 제출하실 수 있습니다. 트랙 드롭다운에서 Fediverse & Social Web을 선택해 주세요.

발표 제안은 영어 또는 중국어로 작성해 주세요. COSCUP은 세션 설명을 영어와 중국어로 함께 게시하지만, 번역은 채택 이후에 이루어지므로 제출 시 두 언어를 모두 작성할 필요는 없습니다.

모든 세션은 녹화되어 CC BY-SA 4.0으로 공개됩니다. 녹화하거나 해당 조건으로 공개할 수 없는 내용이 포함되어 있다면 제출 시 명시해 주세요.

행동 강령

모든 발표자와 참가자는 COSCUP 행동 강령(영문)을 숙지하고 준수해야 합니다.

문의

트랙, 주제, 연합우주 전반에 대한 문의는 contact@fedidev.kr 또는 연합우주 계정 @fedidevkr 쪽으로 연락해 주세요.

@hongminhee@hollo.social · Reply to Jim DeLaHunt

@jdlh If you'd also like to discuss with the fediverse community in East Asia, and you can make it to Taiwan this summer, how about giving a talk at the Fediverse & Social Web track at COSCUP 2026? Just like FOSDEM, @COSCUP is free to attend.

@liaizon @Edent @north @Profpatsch

hackers.pub

Fediverse & Social Web track at COSCUP 2026: call for participation

FediDev KR and FediLUG are launching the first dedicated Fediverse & Social Web track at COSCUP 2026 in Taipei, creating a landmark gathering point for the open social web community in East Asia. This technical track seeks session proposals covering ActivityPub implementations, client development, moderation tooling, and the complex governance of federated communities. Participants can contribute insights on instance administration and the broader interoperable frameworks of decentralized protocols during the two-day conference in August. With the submission window closing on May 9, 2026, this initiative marks a significant milestone in fostering regional collaboration and advancing the technical evolution of the decentralized social web.

Read it in other languages: 日本語 (Japanese), 한국어 (Korean).


FediDev KR and FediLUG (Japan) are pleased to announce the Fediverse & Social Web track at COSCUP 2026, and invite participants to submit proposals for talks.

COSCUP (Conference for Open Source Coders, Users, and Promoters) is a free, community-run open source conference held annually in Taipei, Taiwan. Think FOSDEM, but in East Asia. This year it takes place August 8–9 at the National Taiwan University of Science and Technology, and is co-hosted with UbuCon Asia 2026.

The Fediverse & Social Web track runs for a full day, six hours in total. It is the first dedicated fediverse track at a major open source conference in East Asia, and we hope it becomes a regular gathering point for the fediverse community in the region.

Format

The default talk length is 30 minutes. If you need more or less time, note your preferred length when submitting.

Topics

We welcome proposals on anything related to the fediverse and the open social web, including:

  • Implementations of ActivityPub or related protocols
  • Clients for ActivityPub-enabled software
  • Libraries, toolkits, and frameworks for fediverse development
  • Supporting services: search, onboarding, moderation tooling
  • Instance administration and operations
  • Governance, policy, and the social dimensions of running federated communities
  • The broader open social web and interoperability

Important dates

  • Submission opens: March 28, 2026
  • Submission deadline: May 9, 2026 (AoE)
  • Acceptance notifications: June 9, 2026
  • Conference: August 8–9, 2026

Submissions

Submit proposals at https://pretalx.coscup.org/coscup-2026/cfp. Select Fediverse & Social Web from the track dropdown.

You can write your proposal in English or Chinese. COSCUP publishes session descriptions bilingually in English and Chinese, but that translation happens after acceptance; you don't need to provide both languages when submitting.

All sessions will be recorded and released under CC BY-SA 4.0. If your talk contains material that cannot be recorded or released under those terms, please note this in your submission.

Code of conduct

All speakers and attendees are expected to follow the COSCUP Code of Conduct.

Contact

Questions about the track, topics, or the fediverse in general are welcome at contact@fedidev.kr or @fedidevkr on the fediverse.

@hongminhee@hollo.social · Reply to Gregory

@grishka I'm also the type of person who ships first and talks second, but I don't think @dansup's approach is bad. Actually, talking about the same thing multiple times (even if it might get tiresome for some people to hear) is still perfectly fine to do!

@hongminhee@hollo.social

A quote translated from @bgl's saying:

Today, while talking with a software developer friend, we came up with something called the “First Principle First Principle.” It's literally the “First Principle” First Principle: many dev teams don't actually treat their first principles as truly “first” and quietly compromise on them, so this is a principle that says you shouldn't do that and must treat them as genuinely “first.”

hackers.pub

오늘 개발자 친구와 대화하다가 First Principle First Princple이란걸 만들었다. 'First Principle' First Principle인데, 많은 개발팀이 First Principle을 정말로 First로 다루지 않고 은근슬쩍 타협하는데, 그러지말고 진짜 First로 다루라는;; Principle이다.

오늘 개발자 친구와 대화하다가 First Principle First Princple이란걸 만들었다. 'First Principle' First Principle인데, 많은 개발팀이 First Principle을 정말로 First로 다루지 않고 은근슬쩍 타협하는데, 그러지말고 진짜 First로 다루라는;; Principle이다.

@bgl@hackers.pub

오늘 개발자 친구와 대화하다가 First Principle First Princple이란걸 만들었다. 'First Principle' First Principle인데, 많은 개발팀이 First Principle을 정말로 First로 다루지 않고 은근슬쩍 타협하는데, 그러지말고 진짜 First로 다루라는;; Principle이다.

@monaco_koukoku@fedibird.com

>RP これは超大作だ… ​:cool__i:

Pixelfed的な画像共有サービスをFedifyで作るというチュートリアル。TypeScriptやNuxtの基本なども入っているので、事前知識があればスキップできそう。このチュートリアルがクリアできたらどんな連合サービスでも作れそうな気がする?

@liaizon@wake.st · Reply to Terence Eden

@Edent @jdlh @north @Profpatsch I would love to see this initiative happen outside of fediforum where there is no hurdle of needing to pay money to participate. this is also an issue I have put quite a bit of time into researching over the years and I would love to participate in these discussions! maybe we can find time zone that would work well for @hongminhee too

@hongminhee@hollo.social
@jdlh@mstdn.ca

Terence @Edent, Jason @north, Hong @hongminhee, I appreciate your steps in for . Do you plan to attend next week (28-30 April, 15-20h UTC)? I will propose a session on "Globally-inclusive Fediverse handles". If you were present, it would improve the session. I think Philip Patsch @Profpatsch will demo too. fediforum.org/2026-04/

FediForum | Next FediForum: April 28-30, 2026, online

@hollo@hollo.social

Hollo 0.8.0 is out. The main additions: you can now run web and worker processes separately via NODE_TYPE, which helps on instances with large follower counts where federation load was slowing down API responses. Mastodon clients that support the 4.5 quote post API will now work with Hollo. Remote actor profiles are refreshed automatically in the background when they go stale, and dead follower records are cleaned up on permanent delivery failures. There's also a new dashboard page for mass-deleting cached thumbnails from remote posts to free up storage.

https://github.com/fedify-dev/hollo/discussions/449

github.com

Hollo 0.8.0: Scalable workers, Mastodon 4.5 quote post API support, and smarter federation · fedify-dev/hollo · Discussion #449

Hollo is a single-user, headless ActivityPub server. It exposes a Mastodon-compatible API with no built-in frontend, so you can connect any Mastodon client of your choice. It's built on Fedify and ...

@hongminhee@hackers.pub

The official Hackers' Pub Android app has finally been released on Google Play! Android users of Hackers' Pub, please download the app here!

hackers.pub

해커스펍 안드로이드 앱, 플레이스토어에 출시 완료!!!

해커스펍 안드로이드 앱, 플레이스토어에 출시 완료!!!

@kodingwarrior@hackers.pub

해커스펍 안드로이드 앱, 플레이스토어에 출시 완료!!!

Hackers Pub을 구글 플레이 스토어에 검색하면, 상단에 출시된 앱이 표시되는 모습을 볼 수 있다.
ALT text

Hackers Pub을 구글 플레이 스토어에 검색하면, 상단에 출시된 앱이 표시되는 모습을 볼 수 있다.

@evan@cosocial.ca

I added my first PR to today!

github.com/mastodon/mastodon/p

It's to add a notifications policy to filter notifications from bots; it's one of the big requests I've had for tags.pub. It turns out Mastodon has a really complete framework for filtering notifications, as well as a user flag for bots, and I was able to hook into those and make a very minimal set of changes to add this useful feature.

Fingers crossed that it gets reviewed and accepted! 🤞🏼

github.com

Add policy to filter notifications from bots (#38494) by evanp · Pull Request #38809 · mastodon/mastodon

Adds a notification policy option to filter notifications from accounts marked as bots. Adds a column for_bots to the notification policies table, with accept, filter, and drop options. Filters not...

@hongminhee@hollo.social

Every library I maintain uses Twoslash. I still haven't regretted it, even when Fedify's docs take nearly ten minutes to build. That wait is annoying. I keep paying it.

For a TypeScript library, the type signature often does most of the explaining. I used to write sentences describing what a function returns. Now I'd rather let show the compiler's answer inline. That removes one common way my docs used to go stale.

twoslash.netlify.app

Twoslash

Markup for generating rich type information in your documentations ahead of time.

@pkgupdt@hl.pkgu.net
연합 우주 약점

스팸, 불링 등 악성 계정에 대한 모더레이션이 인스턴스 별로 제각각이라는 점은 연합우주의 본질이기도 한데, 당하는 유저 입장에서는 약점이라고 생각하기 쉽다.

관대한 대형 서버나, 한국어 등 외국어를 못 읽는 개방 서버에서 만든 한국어 악성 계정들이 요즘 보이기 시작. 연합우주는 적극적으로 차단하며 사용할 필요가 있고, 추가적으로 모더레이션 신고를 해주시면 좋습니다.

연합우주가 블스 등과 브릿지 되면서 익명성 불링을 위해서 이용하는 X들이 늘고 있는 듯 하여 걱정입니다.

@hongminhee So, I really appreciate that you are doing this work. I know it's hard, and it feels unrewarding, but it really matters, and it really helps the ecosystem.

Please let me know if I can help out in these efforts.

I hope that all of us in the ActivityPub community take these requests seriously when they come in.

@hongminhee@hollo.social · Reply to Evan Prodromou

@evan Can't agree more.

I think having good libraries can make the JSON-LD easier.

Yeah, that's one of reasons why I started Fedify; it was started from building a type-safe Activity Vocabulary library for TypeScript which lets me free from dealing with all complicated things about JSON-LD and keeping it standard-compliant at a time!

@hongminhee I ran into things like this with Mastodon. I send valid AP activities but if I don’t encode them in a specific way, Mastodon silently ignores them. Like how it assumes the object of a Create activity must be inline and not a reference, but the actor must be a reference and not inline.

Honestly, I don't really care what strategy other implementations follow to comply with the spec. (I solved it in by just using a proper JSON-LD processor.) It's just a bit annoying that I always send valid JSON-LD documents, but whenever I encounter an interoperability bug where the other side can't process them, I'm the one who has to send them a patch to fix it. 😩