Deno
@deno_land@fosstodon.org
Deno v2.6.4 just shipped with a fix for Intel Macs and a big performance improvement to `node:http` module.


@hongminhee@hollo.social · 1001 following · 1419 followers
An intersectionalist, feminist, and socialist living in Seoul (UTC+09:00). @tokolovesme's spouse. Who's behind @fedify, @hollo, and @botkit. Write some free software in #TypeScript, #Haskell, #Rust, & #Python. They/them.
서울에 사는 交叉女性主義者이자 社會主義者. 金剛兔(@tokolovesme)의 配偶者. @fedify, @hollo, @botkit 메인테이너. #TypeScript, #Haskell, #Rust, #Python 等으로 自由 소프트웨어 만듦.
| Website | GitHub | Blog | Hackers' Pub |
|---|---|---|---|
@deno_land@fosstodon.org
Deno v2.6.4 just shipped with a fix for Intel Macs and a big performance improvement to `node:http` module.

@hongminhee@hollo.social
I finally gave in and wrote my own markdownlint rules to enforce my peculiar and stubborn Markdown style. Probably no one else will ever need these, but I've published them as open source anyway.
@jdv_jazz@mastodon.nl
Ryo Fukui - It Could Happen To You
#JazzDeVille #Jazz #NowPlaying #RyoFukui

@hongminhee@hollo.social
Today is one of those days that comes a few times a year when I just have to listen to Michael Jackson.

@hongminhee@hollo.social
Wrote a tutorial on building CLI apps with Optique, a TypeScript CLI parser I've been working on. If you've ever wanted discriminated unions from your argument parser, this might interest you.
@hongminhee@hackers.pub
We've all been there. You start a quick TypeScript CLI with process.argv.slice(2), add a couple of options, and before you know it you're drowning in if/else blocks and parseInt calls. It works, until it doesn't.
In this guide, we'll move from manual argument parsing to a fully type-safe CLI with subcommands, mutually exclusive options, and shell completion.
process.argv Let's start with the most basic approach. Say we want a greeting program that takes a name and optionally repeats the greeting:
// greet.ts
const args = process.argv.slice(2);
let name: string | undefined;
let count = 1;
for (let i = 0; i < args.length; i++) {
if (args[i] === "--name" || args[i] === "-n") {
name = args[++i];
} else if (args[i] === "--count" || args[i] === "-c") {
count = parseInt(args[++i], 10);
}
}
if (!name) {
console.error("Error: --name is required");
process.exit(1);
}
for (let i = 0; i < count; i++) {
console.log(`Hello, ${name}!`);
}
Run node greet.js --name Alice --count 3 and you'll get three greetings.
But this approach is fragile. count could be NaN if someone passes --count foo, and we'd silently proceed. There's no help text. If someone passes --name without a value, we'd read the next option as the name. And the boilerplate grows fast with each new option.
You've probably heard of Commander.js and Yargs. They've been around for years and solve the basic problems:
// With Commander.js
import { program } from "commander";
program
.requiredOption("-n, --name <n>", "Name to greet")
.option("-c, --count <number>", "Number of times to greet", "1")
.parse();
const opts = program.opts();
These libraries handle help text, option parsing, and basic validation. But they were designed before TypeScript became mainstream, and the type safety is bolted on rather than built in.
The real problem shows up when you need mutually exclusive options. Say your CLI works either in "server mode" (with --port and --host) or "client mode" (with --url). With these libraries, you end up with a config object where all options are potentially present, and you're left writing runtime checks to ensure the user didn't mix incompatible flags. TypeScript can't help you because the types don't reflect the actual constraints.
Optique takes a different approach. Instead of configuring options declaratively, you build parsers by composing smaller parsers together. The types flow naturally from this composition, so TypeScript always knows exactly what shape your parsed result will have.
Optique works across JavaScript runtimes: Node.js, Deno, and Bun are all supported. The core parsing logic has no runtime-specific dependencies, so you can even use it in browsers if you need to parse CLI-like arguments in a web context.
Let's rebuild our greeting program:
import { object } from "@optique/core/constructs";
import { option } from "@optique/core/primitives";
import { integer, string } from "@optique/core/valueparser";
import { withDefault } from "@optique/core/modifiers";
import { run } from "@optique/run";
const parser = object({
name: option("-n", "--name", string()),
count: withDefault(option("-c", "--count", integer({ min: 1 })), 1),
});
const config = run(parser);
// config is typed as { name: string; count: number }
for (let i = 0; i < config.count; i++) {
console.log(`Hello, ${config.name}!`);
}
Types are inferred automatically. config.name is string, not string | undefined. config.count is number, guaranteed to be at least 1. Validation is built in: integer({ min: 1 }) rejects non-integers and values below 1 with clear error messages. Help text is generated automatically, and the run() function handles errors and exits with appropriate codes.
Install it with your package manager of choice:
npm add @optique/core @optique/run
# or: pnpm add, yarn add, bun add, deno add jsr:@optique/core jsr:@optique/run
Let's build something more realistic: a file converter that reads from an input file, converts to a specified format, and writes to an output file.
import { object } from "@optique/core/constructs";
import { optional, withDefault } from "@optique/core/modifiers";
import { argument, option } from "@optique/core/primitives";
import { choice, string } from "@optique/core/valueparser";
import { run } from "@optique/run";
const parser = object({
input: argument(string({ metavar: "INPUT" })),
output: option("-o", "--output", string({ metavar: "FILE" })),
format: withDefault(
option("-f", "--format", choice(["json", "yaml", "toml"])),
"json"
),
pretty: option("-p", "--pretty"),
verbose: option("-v", "--verbose"),
});
const config = run(parser, {
help: "both",
version: { mode: "both", value: "1.0.0" },
});
// config.input: string
// config.output: string
// config.format: "json" | "yaml" | "toml"
// config.pretty: boolean
// config.verbose: boolean
The type of config.format isn't just string. It's the union "json" | "yaml" | "toml". TypeScript will catch typos like config.format === "josn" at compile time.
The choice() parser is useful for any option with a fixed set of valid values: log levels, output formats, environment names, and so on. You get both runtime validation (invalid values are rejected with helpful error messages) and compile-time checking (TypeScript knows the exact set of possible values).
Now let's tackle the case that trips up most CLI libraries: mutually exclusive options. Say our tool can either run as a server or connect as a client, but not both:
import { object, or } from "@optique/core/constructs";
import { withDefault } from "@optique/core/modifiers";
import { argument, constant, option } from "@optique/core/primitives";
import { integer, string, url } from "@optique/core/valueparser";
import { run } from "@optique/run";
const parser = or(
// Server mode
object({
mode: constant("server"),
port: option("-p", "--port", integer({ min: 1, max: 65535 })),
host: withDefault(option("-h", "--host", string()), "0.0.0.0"),
}),
// Client mode
object({
mode: constant("client"),
url: argument(url()),
}),
);
const config = run(parser);
The or() combinator tries each alternative in order. The first one that successfully parses wins. The constant() parser adds a literal value to the result without consuming any input, which serves as a discriminator.
TypeScript infers a discriminated union:
type Config =
| { mode: "server"; port: number; host: string }
| { mode: "client"; url: URL };
Now you can write type-safe code that handles each mode:
if (config.mode === "server") {
console.log(`Starting server on ${config.host}:${config.port}`);
} else {
console.log(`Connecting to ${config.url.hostname}`);
}
Try accessing config.url in the server branch. TypeScript won't let you. The compiler knows that when mode is "server", only port and host exist.
This is the key difference from configuration-based libraries. With Commander or Yargs, you'd get a type like { port?: number; host?: string; url?: string } and have to check at runtime which combination of fields is actually present. With Optique, the types match the actual constraints of your CLI.
For larger tools, you'll want subcommands. Optique handles this with the command() parser:
import { object, or } from "@optique/core/constructs";
import { optional } from "@optique/core/modifiers";
import { argument, command, constant, option } from "@optique/core/primitives";
import { string } from "@optique/core/valueparser";
import { run } from "@optique/run";
const parser = or(
command("add", object({
action: constant("add"),
key: argument(string({ metavar: "KEY" })),
value: argument(string({ metavar: "VALUE" })),
})),
command("remove", object({
action: constant("remove"),
key: argument(string({ metavar: "KEY" })),
})),
command("list", object({
action: constant("list"),
pattern: optional(option("-p", "--pattern", string())),
})),
);
const result = run(parser, { help: "both" });
switch (result.action) {
case "add":
console.log(`Adding ${result.key}=${result.value}`);
break;
case "remove":
console.log(`Removing ${result.key}`);
break;
case "list":
console.log(`Listing${result.pattern ? ` (filter: ${result.pattern})` : ""}`);
break;
}
Each subcommand gets its own help text. Run myapp add --help and you'll see only the options relevant to add. Run myapp --help and you'll see a summary of all available commands.
The pattern here is the same as mutually exclusive options: or() to combine alternatives, constant() to add a discriminator. This consistency is one of Optique's strengths. Once you understand the basic combinators, you can build arbitrarily complex CLI structures by composing them.
Optique has built-in shell completion for Bash, zsh, fish, PowerShell, and Nushell. Enable it by passing completion: "both" to run():
const config = run(parser, {
help: "both",
version: { mode: "both", value: "1.0.0" },
completion: "both",
});
Users can then generate completion scripts:
$ myapp --completion bash >> ~/.bashrc
$ myapp --completion zsh >> ~/.zshrc
$ myapp --completion fish > ~/.config/fish/completions/myapp.fish
The completions are context-aware. They know about your subcommands, option values, and choice() alternatives. Type myapp --format <TAB> and you'll see json, yaml, toml as suggestions. Type myapp a<TAB> and it'll complete to myapp add.
Completion support is often an afterthought in CLI tools, but it makes a real difference in user experience. With Optique, you get it essentially for free.
Already using Zod for validation in your project? The @optique/zod package lets you reuse those schemas as CLI value parsers:
import { z } from "zod";
import { zod } from "@optique/zod";
import { option } from "@optique/core/primitives";
const email = option("--email", zod(z.string().email()));
const port = option("--port", zod(z.coerce.number().int().min(1).max(65535)));
Your existing validation logic just works. The Zod error messages are passed through to the user, so you get the same helpful feedback you're used to.
Prefer Valibot? The @optique/valibot package works the same way:
import * as v from "valibot";
import { valibot } from "@optique/valibot";
import { option } from "@optique/core/primitives";
const email = option("--email", valibot(v.pipe(v.string(), v.email())));
Valibot's bundle size is significantly smaller than Zod's (~10KB vs ~52KB), which can matter for CLI tools where startup time is noticeable.
A few things I've learned building CLIs with Optique:
Start simple. Begin with object() and basic options. Add or() for mutually exclusive groups only when you need them. It's easy to over-engineer CLI parsers.
Use descriptive metavars. Instead of string(), write string({ metavar: "FILE" }) or string({ metavar: "URL" }). The metavar appears in help text and error messages, so it's worth the extra few characters.
Leverage withDefault(). It's better than making options optional and checking for undefined everywhere. Your code becomes cleaner when you can assume values are always present.
Test your parser. Optique's core parsing functions work without process.argv, so you can unit test your parser logic:
import { parse } from "@optique/core/parser";
const result = parse(parser, ["--name", "Alice", "--count", "3"]);
if (result.success) {
assert.equal(result.value.name, "Alice");
assert.equal(result.value.count, 3);
}
This is especially valuable for complex parsers with many edge cases.
We've covered the fundamentals, but Optique has more to offer:
path() for checking file existence, directory structure, and file extensionsmerge() for sharing common options across subcommands@optique/temporal package for parsing dates and times using the Temporal APICheck out the documentation for the full picture. The tutorial walks through the concepts in more depth, and the cookbook has patterns for common scenarios.
Building CLIs in TypeScript doesn't have to mean fighting with types or writing endless runtime validation. Optique lets you express constraints in a way that TypeScript actually understands, so the compiler catches mistakes before they reach production.
The source is on GitHub, and packages are available on both npm and JSR.
Questions or feedback? Find me on the fediverse or open an issue on the GitHub repo.
@hongminhee@hackers.pub
We've all been there. You start a quick TypeScript CLI with process.argv.slice(2), add a couple of options, and before you know it you're drowning in if/else blocks and parseInt calls. It works, until it doesn't.
In this guide, we'll move from manual argument parsing to a fully type-safe CLI with subcommands, mutually exclusive options, and shell completion.
process.argv Let's start with the most basic approach. Say we want a greeting program that takes a name and optionally repeats the greeting:
// greet.ts
const args = process.argv.slice(2);
let name: string | undefined;
let count = 1;
for (let i = 0; i < args.length; i++) {
if (args[i] === "--name" || args[i] === "-n") {
name = args[++i];
} else if (args[i] === "--count" || args[i] === "-c") {
count = parseInt(args[++i], 10);
}
}
if (!name) {
console.error("Error: --name is required");
process.exit(1);
}
for (let i = 0; i < count; i++) {
console.log(`Hello, ${name}!`);
}
Run node greet.js --name Alice --count 3 and you'll get three greetings.
But this approach is fragile. count could be NaN if someone passes --count foo, and we'd silently proceed. There's no help text. If someone passes --name without a value, we'd read the next option as the name. And the boilerplate grows fast with each new option.
You've probably heard of Commander.js and Yargs. They've been around for years and solve the basic problems:
// With Commander.js
import { program } from "commander";
program
.requiredOption("-n, --name <n>", "Name to greet")
.option("-c, --count <number>", "Number of times to greet", "1")
.parse();
const opts = program.opts();
These libraries handle help text, option parsing, and basic validation. But they were designed before TypeScript became mainstream, and the type safety is bolted on rather than built in.
The real problem shows up when you need mutually exclusive options. Say your CLI works either in "server mode" (with --port and --host) or "client mode" (with --url). With these libraries, you end up with a config object where all options are potentially present, and you're left writing runtime checks to ensure the user didn't mix incompatible flags. TypeScript can't help you because the types don't reflect the actual constraints.
Optique takes a different approach. Instead of configuring options declaratively, you build parsers by composing smaller parsers together. The types flow naturally from this composition, so TypeScript always knows exactly what shape your parsed result will have.
Optique works across JavaScript runtimes: Node.js, Deno, and Bun are all supported. The core parsing logic has no runtime-specific dependencies, so you can even use it in browsers if you need to parse CLI-like arguments in a web context.
Let's rebuild our greeting program:
import { object } from "@optique/core/constructs";
import { option } from "@optique/core/primitives";
import { integer, string } from "@optique/core/valueparser";
import { withDefault } from "@optique/core/modifiers";
import { run } from "@optique/run";
const parser = object({
name: option("-n", "--name", string()),
count: withDefault(option("-c", "--count", integer({ min: 1 })), 1),
});
const config = run(parser);
// config is typed as { name: string; count: number }
for (let i = 0; i < config.count; i++) {
console.log(`Hello, ${config.name}!`);
}
Types are inferred automatically. config.name is string, not string | undefined. config.count is number, guaranteed to be at least 1. Validation is built in: integer({ min: 1 }) rejects non-integers and values below 1 with clear error messages. Help text is generated automatically, and the run() function handles errors and exits with appropriate codes.
Install it with your package manager of choice:
npm add @optique/core @optique/run
# or: pnpm add, yarn add, bun add, deno add jsr:@optique/core jsr:@optique/run
Let's build something more realistic: a file converter that reads from an input file, converts to a specified format, and writes to an output file.
import { object } from "@optique/core/constructs";
import { optional, withDefault } from "@optique/core/modifiers";
import { argument, option } from "@optique/core/primitives";
import { choice, string } from "@optique/core/valueparser";
import { run } from "@optique/run";
const parser = object({
input: argument(string({ metavar: "INPUT" })),
output: option("-o", "--output", string({ metavar: "FILE" })),
format: withDefault(
option("-f", "--format", choice(["json", "yaml", "toml"])),
"json"
),
pretty: option("-p", "--pretty"),
verbose: option("-v", "--verbose"),
});
const config = run(parser, {
help: "both",
version: { mode: "both", value: "1.0.0" },
});
// config.input: string
// config.output: string
// config.format: "json" | "yaml" | "toml"
// config.pretty: boolean
// config.verbose: boolean
The type of config.format isn't just string. It's the union "json" | "yaml" | "toml". TypeScript will catch typos like config.format === "josn" at compile time.
The choice() parser is useful for any option with a fixed set of valid values: log levels, output formats, environment names, and so on. You get both runtime validation (invalid values are rejected with helpful error messages) and compile-time checking (TypeScript knows the exact set of possible values).
Now let's tackle the case that trips up most CLI libraries: mutually exclusive options. Say our tool can either run as a server or connect as a client, but not both:
import { object, or } from "@optique/core/constructs";
import { withDefault } from "@optique/core/modifiers";
import { argument, constant, option } from "@optique/core/primitives";
import { integer, string, url } from "@optique/core/valueparser";
import { run } from "@optique/run";
const parser = or(
// Server mode
object({
mode: constant("server"),
port: option("-p", "--port", integer({ min: 1, max: 65535 })),
host: withDefault(option("-h", "--host", string()), "0.0.0.0"),
}),
// Client mode
object({
mode: constant("client"),
url: argument(url()),
}),
);
const config = run(parser);
The or() combinator tries each alternative in order. The first one that successfully parses wins. The constant() parser adds a literal value to the result without consuming any input, which serves as a discriminator.
TypeScript infers a discriminated union:
type Config =
| { mode: "server"; port: number; host: string }
| { mode: "client"; url: URL };
Now you can write type-safe code that handles each mode:
if (config.mode === "server") {
console.log(`Starting server on ${config.host}:${config.port}`);
} else {
console.log(`Connecting to ${config.url.hostname}`);
}
Try accessing config.url in the server branch. TypeScript won't let you. The compiler knows that when mode is "server", only port and host exist.
This is the key difference from configuration-based libraries. With Commander or Yargs, you'd get a type like { port?: number; host?: string; url?: string } and have to check at runtime which combination of fields is actually present. With Optique, the types match the actual constraints of your CLI.
For larger tools, you'll want subcommands. Optique handles this with the command() parser:
import { object, or } from "@optique/core/constructs";
import { optional } from "@optique/core/modifiers";
import { argument, command, constant, option } from "@optique/core/primitives";
import { string } from "@optique/core/valueparser";
import { run } from "@optique/run";
const parser = or(
command("add", object({
action: constant("add"),
key: argument(string({ metavar: "KEY" })),
value: argument(string({ metavar: "VALUE" })),
})),
command("remove", object({
action: constant("remove"),
key: argument(string({ metavar: "KEY" })),
})),
command("list", object({
action: constant("list"),
pattern: optional(option("-p", "--pattern", string())),
})),
);
const result = run(parser, { help: "both" });
switch (result.action) {
case "add":
console.log(`Adding ${result.key}=${result.value}`);
break;
case "remove":
console.log(`Removing ${result.key}`);
break;
case "list":
console.log(`Listing${result.pattern ? ` (filter: ${result.pattern})` : ""}`);
break;
}
Each subcommand gets its own help text. Run myapp add --help and you'll see only the options relevant to add. Run myapp --help and you'll see a summary of all available commands.
The pattern here is the same as mutually exclusive options: or() to combine alternatives, constant() to add a discriminator. This consistency is one of Optique's strengths. Once you understand the basic combinators, you can build arbitrarily complex CLI structures by composing them.
Optique has built-in shell completion for Bash, zsh, fish, PowerShell, and Nushell. Enable it by passing completion: "both" to run():
const config = run(parser, {
help: "both",
version: { mode: "both", value: "1.0.0" },
completion: "both",
});
Users can then generate completion scripts:
$ myapp --completion bash >> ~/.bashrc
$ myapp --completion zsh >> ~/.zshrc
$ myapp --completion fish > ~/.config/fish/completions/myapp.fish
The completions are context-aware. They know about your subcommands, option values, and choice() alternatives. Type myapp --format <TAB> and you'll see json, yaml, toml as suggestions. Type myapp a<TAB> and it'll complete to myapp add.
Completion support is often an afterthought in CLI tools, but it makes a real difference in user experience. With Optique, you get it essentially for free.
Already using Zod for validation in your project? The @optique/zod package lets you reuse those schemas as CLI value parsers:
import { z } from "zod";
import { zod } from "@optique/zod";
import { option } from "@optique/core/primitives";
const email = option("--email", zod(z.string().email()));
const port = option("--port", zod(z.coerce.number().int().min(1).max(65535)));
Your existing validation logic just works. The Zod error messages are passed through to the user, so you get the same helpful feedback you're used to.
Prefer Valibot? The @optique/valibot package works the same way:
import * as v from "valibot";
import { valibot } from "@optique/valibot";
import { option } from "@optique/core/primitives";
const email = option("--email", valibot(v.pipe(v.string(), v.email())));
Valibot's bundle size is significantly smaller than Zod's (~10KB vs ~52KB), which can matter for CLI tools where startup time is noticeable.
A few things I've learned building CLIs with Optique:
Start simple. Begin with object() and basic options. Add or() for mutually exclusive groups only when you need them. It's easy to over-engineer CLI parsers.
Use descriptive metavars. Instead of string(), write string({ metavar: "FILE" }) or string({ metavar: "URL" }). The metavar appears in help text and error messages, so it's worth the extra few characters.
Leverage withDefault(). It's better than making options optional and checking for undefined everywhere. Your code becomes cleaner when you can assume values are always present.
Test your parser. Optique's core parsing functions work without process.argv, so you can unit test your parser logic:
import { parse } from "@optique/core/parser";
const result = parse(parser, ["--name", "Alice", "--count", "3"]);
if (result.success) {
assert.equal(result.value.name, "Alice");
assert.equal(result.value.count, 3);
}
This is especially valuable for complex parsers with many edge cases.
We've covered the fundamentals, but Optique has more to offer:
path() for checking file existence, directory structure, and file extensionsmerge() for sharing common options across subcommands@optique/temporal package for parsing dates and times using the Temporal APICheck out the documentation for the full picture. The tutorial walks through the concepts in more depth, and the cookbook has patterns for common scenarios.
Building CLIs in TypeScript doesn't have to mean fighting with types or writing endless runtime validation. Optique lets you express constraints in a way that TypeScript actually understands, so the compiler catches mistakes before they reach production.
The source is on GitHub, and packages are available on both npm and JSR.
Questions or feedback? Find me on the fediverse or open an issue on the GitHub repo.
@byulmaru@planet.moe
안녕하세요, 플래닛 등의 연합우주 SNS를 사용한 적 있는 모든 사람을 대상으로, 동인을 위한 더 나은 SNS 및 서비스 개발을 위한 설문조사를 1월 11일(일)까지 진행 중입니다.
혹시 설문조사에 대한 질문이나 개선점 등이 필요하다 생각하시다면 편히 멘션이나 DM으로 이야기해주세요. 감사합니다.

@hongminhee@hollo.social
Why #Markdown's emphasis syntax (**) fails outside of Western languages: A deep dive into #CommonMark's “delimiter run” flaws and their impact on #CJK users.
A must-read for anyone interested in #internationalization and the future of Markdown:
https://hackers.pub/@yurume/019b912a-cc3b-7e45-9227-d08f0d1eafe8
@yurume@hackers.pub · Reply to 유루메 Yurume's post
As Markdown has become the standard for LLM outputs, we are now forced to witness a common and unsightly mess where Markdown emphasis markers (**) remain unrendered and exposed, as seen in the image. This is a chronic issue with the CommonMark specification---one that I once reported about ten years ago---but it has been left neglected without any solution to this day.
The technical details of the problem are as follows: In an effort to limit parsing complexity during the standardization process, CommonMark introduced the concept of "delimiter runs." These runs are assigned properties of being "left-flanking" or "right-flanking" (or both, or neither) depending on their position. According to these rules, a bolded segment must start with a left-flanking delimiter run and end with a right-flanking one. The crucial point is that whether a run is left- or right-flanking is determined solely by the immediate surrounding characters, without any consideration of the broader context. For instance, a left-flanking delimiter must be in the form of **<ordinary character>, <whitespace>**<punctuation>, or <punctuation>**<punctuation>. (Here, "ordinary character" refers to any character that is not whitespace or punctuation.) The first case is presumably intended to allow markers embedded within a word, like **마크다운**은, while the latter cases are meant to provide limited support for markers placed before punctuation, such as in 이 **"마크다운"** 형식은. The rules for right-flanking are identical, just in the opposite direction.
However, when you try to parse a string like **마크다운(Markdown)**은 using these rules, it fails because the closing ** is preceded by punctuation (a parenthesis) and it must be followed by whitespace or another punctuation mark to be considered right-flanking. Since it is followed by an ordinary letter (은), it is not recognized as right-flanking and thus fails to close the emphasis.
As explained in the CommonMark spec, the original intent of this rule was to support nested emphasis, like **this **way** of nesting**. Since users typically don't insert spaces inside emphasis markers (e.g., **word **), the spec attempts to resolve ambiguity by declaring that markers adjacent to whitespace can only function in a specific direction. However, in CJK (Chinese, Japanese, Korean) environments, either spaces are completly absent or (as in Korean) punctuations are commonly used within a word. Consequently, there are clear limits to inferring whether a delimiter is left or right-flanking based on these rules. Even if we were to allow <ordinary character>**<punctuation> to be interpreted as left-flanking to accommodate cases like **마크다운(Markdown)**은, how would we handle something like このような**[状況](...)は**?
In my view, the utility of nested emphasis is marginal at best, while the frustration it causes in CJK environments is significant. Furthermore, because LLMs generate Markdown based on how people would actually use it---rather than strictly following the design intent of CommonMark---this latent inconvenience that users have long felt is now being brought directly to the surface.
@yurume@hackers.pub · Reply to 유루메 Yurume's post
As Markdown has become the standard for LLM outputs, we are now forced to witness a common and unsightly mess where Markdown emphasis markers (**) remain unrendered and exposed, as seen in the image. This is a chronic issue with the CommonMark specification---one that I once reported about ten years ago---but it has been left neglected without any solution to this day.
The technical details of the problem are as follows: In an effort to limit parsing complexity during the standardization process, CommonMark introduced the concept of "delimiter runs." These runs are assigned properties of being "left-flanking" or "right-flanking" (or both, or neither) depending on their position. According to these rules, a bolded segment must start with a left-flanking delimiter run and end with a right-flanking one. The crucial point is that whether a run is left- or right-flanking is determined solely by the immediate surrounding characters, without any consideration of the broader context. For instance, a left-flanking delimiter must be in the form of **<ordinary character>, <whitespace>**<punctuation>, or <punctuation>**<punctuation>. (Here, "ordinary character" refers to any character that is not whitespace or punctuation.) The first case is presumably intended to allow markers embedded within a word, like **마크다운**은, while the latter cases are meant to provide limited support for markers placed before punctuation, such as in 이 **"마크다운"** 형식은. The rules for right-flanking are identical, just in the opposite direction.
However, when you try to parse a string like **마크다운(Markdown)**은 using these rules, it fails because the closing ** is preceded by punctuation (a parenthesis) and it must be followed by whitespace or another punctuation mark to be considered right-flanking. Since it is followed by an ordinary letter (은), it is not recognized as right-flanking and thus fails to close the emphasis.
As explained in the CommonMark spec, the original intent of this rule was to support nested emphasis, like **this **way** of nesting**. Since users typically don't insert spaces inside emphasis markers (e.g., **word **), the spec attempts to resolve ambiguity by declaring that markers adjacent to whitespace can only function in a specific direction. However, in CJK (Chinese, Japanese, Korean) environments, either spaces are completly absent or (as in Korean) punctuations are commonly used within a word. Consequently, there are clear limits to inferring whether a delimiter is left or right-flanking based on these rules. Even if we were to allow <ordinary character>**<punctuation> to be interpreted as left-flanking to accommodate cases like **마크다운(Markdown)**은, how would we handle something like このような**[状況](...)は**?
In my view, the utility of nested emphasis is marginal at best, while the frustration it causes in CJK environments is significant. Furthermore, because LLMs generate Markdown based on how people would actually use it---rather than strictly following the design intent of CommonMark---this latent inconvenience that users have long felt is now being brought directly to the surface.

@hongminhee@hollo.social · Reply to 洪 民憙 (Hong Minhee) :nonbinary:'s post
複数のパーサーを合成するとき、一つでも非同期なら結果も非同期になる——これをTypeScriptの型レベルで表現するのが意外と難しかった。Optiqueでの設計過程を書きました。
@mitsuhiko@hachyderm.io · Reply to FediThing :progress_pride:'s post
@FediThing @glyph LLMs are trained on human-created material in much the same way a person learns by reading books and then acting on what they've learned. They don't directly reproduce that material.
As I mentioned I strongly believe that broad sharing of knowledge is a net benefit to humanity. Questions of credit and attribution are a separate issue and to discuss them meaningfully, you first have to be clear about what you consider reasonable attribution in the first place.
You can take for instance the tankgame and then tell me which part should be attributed and is not, and what you would be attributing it to.
On the "against the will": I want you to use the code I wrote, it's definitely not against my will that LLMs are trained on the code I wrote over the years.

@hongminhee@hollo.social
#Optique 0.9.0 is here!
This release brings #async/await support to #CLI parsers. Now you can validate input against external resources—databases, APIs, Git repositories—directly at parse time, with full #TypeScript type safety.
The new @optique/git package showcases this: validate branch names, tags, and commit SHAs against an actual Git repo, complete with shell completion suggestions.
Other highlights:
choice()Fully backward compatible—your existing parsers work unchanged.

@hongminhee@hollo.social
My last salaried job was at a company that built blockchain technology. No, it wasn't for cryptocurrency. The goal was to use blockchain to create a fully peer-to-peer, decentralized game. I found it a technically interesting goal. I've always been fascinated by decentralized technologies, which is also why I'm drawn to ActivityPub. Another thing that attracted me was the promise that this technology would be implemented as 100% open source. I had always wanted to work on open source full-time, so I accepted the offer.
However, once I started working there, I found myself increasingly disappointed. The organization gradually filled up with so-called “crypto bros,” and the culture shifted toward prioritizing token price over technical achievement. I and a few close colleagues believed that introducing partial centralization to the fully decentralized system—whether to defend the token price or to rush a release—was not a “minor compromise” but a “major corruption.” The rest of the organization didn't see it that way.
One of the most painful things about being in that organization was the fact that the technology I was creating was not only unhelpful to society, but was actually harming the environment and society. At the time, I felt like I was working for a tobacco company—knowing that cigarettes harm people's health, yet turning a blind eye and doing the job anyway.
I'm no fan of cryptocurrency, but I still think blockchain has technically interesting aspects. However, blockchain has already become socially inseparable from cryptocurrency, and even if blockchain is technically interesting, there are very few domains where it's actually useful. Furthermore, the negative environmental impact of blockchain technology is a problem that must be solved for it to be taken seriously. In its current state, when I weigh the harm against the utility, I believe the harm overwhelmingly outweighs it.
Anyway, I have now completely said goodbye to blockchain technology. I feel at ease now that I don't have to live with that guilt anymore. I also came to realize that engineers must consider not only the technical interest of a technology but also its social impact. So for now, I want to focus on ActivityPub. I find it both technically interesting and socially meaningful!

@hongminhee@hollo.social · Reply to wakest ⁂'s post
@liaizon @thisismissem @2chanhaeng That sounds wonderful! I'd love to visit @offline. I'm happy to reprise the FOSDEM talk—having slides actually helps since my spoken English isn't perfect. 😅 I'm totally open to Q&A and casual chat afterwards, but I might be a bit slow in free-flowing conversation. As long as you're patient with me, I'd love to do it!

@hongminhee@hollo.social · Reply to wakest ⁂'s post
@liaizon @thisismissem Hi you two, I'm planning to stay in Berlin from the evening of February 2nd until the night of February 4th after FOSDEM 2026 is over! Would you be available to meet up? For your information, I'll be with ChanHaeng Lee (@2chanhaeng), one of key contributors to the Fedify project.

@hongminhee@hollo.social · Reply to 洪 民憙 (Hong Minhee) :nonbinary:'s post
複数のパーサーを合成するとき、一つでも非同期なら結果も非同期になる——これをTypeScriptの型レベルで表現するのが意外と難しかった。Optiqueでの設計過程を書きました。

@hongminhee@hollo.social · Reply to Elena Rossini on GoToSocial ⁂'s post
@elena Thanks!!

@hongminhee@hollo.social
Okay, I've finished the slides for my presentation at FOSDEM 2026. Of course, I'll probably keep fine-tuning them until the presentation day, but it's a weight off my shoulders. However, since I have to present in English, I need to practice delivering it in English every day from now until the event.
@mitchellh@hachyderm.io · Reply to Mitchell Hashimoto's post
I will repeat that I was not sitting back at all during those 6 hours. While agents were working, I was working, just on separate -- but related -- tasks. I know for a fact that I could not have completed this amount of work in 6 hours fully manually (based on the experience that I've written something like 30+ bindings to C libraries in the past decade, probably more).
@mitchellh@hachyderm.io
I wrote Zig bindings to quickjs-ng with 96% API coverage (~240 exported C decls) with unit tests, examples, and doc strings on all functions in less than 6 total hours with AI assistance. I never want to hear that AI isn't faster ever again. https://github.com/mitchellh/zig-quickjs-ng
This isn't slop. I worked for those 6 hours.
I was reviewing everything it outputted, updating my AGENTS.md to course correct future work, ensuring the output was idiomatic Zig, writing my own tests on the side to verify its work (while it worked), and more. My work was split across ~40 separate Amp threads (not one mega session, which doesn't work anyways unless you're orchestrating).
I have a ton of experience writing bindings to libraries for various languages, especially Zig. I have never achieved this much coverage in so little time with such high quality (e.g. test coverage). My usual approach is to get bind just-enough of the surface area to do my actual work and move on. This time I thought I'd draw the whole owl, because it's a new world. And I'm very happy with the result.
Anyone with experience writing bindings knows that you do some small surface area, then the rest of the coverage is annoying repetition. That's why I usually stopped. Well, LLMs/agents are really, really good at annoying repetition and pattern matching. So going from 5% API coverage to 95% is... cake.
There is probably some corners that are kind of nasty still, but I've been re-reviewing every line of code manually and there is nothing major. Definitely some areas that can just use a nicer Zig interfaces over the C API, but that's about it.
I plan on writing a longer form blog showcasing my threads, but you can at least see the final AGENTS.md I produced in the linked repo.
@parksb@silicon.moe
모던코리아 한국 미술 2부작 중 <2부 여성-민중-미술>은 80년대 민주화운동과 민중미술, 여성예술가를 조명한다. "네가 아무리 잘나봤자 시집가면 끝이야", "운동하려면 음악이나 미술은 버리고 와라" 따위의 말과 싸워온 사람들의 이야기. https://vod.kbs.co.kr/index.html?source=episode&sname=vod&stype=vod&program_code=T2025-0633&program_id=PS-2025239471-01-000

@hongminhee@hollo.social · Reply to 洪 民憙 (Hong Minhee) :nonbinary:'s post
This time, I tried writing a prompt to draw an illustration of the mascots from the Mastodon, Lemmy, Fedify, Misskey, and Akkoma projects all getting along together.
@jdv_jazz@mastodon.nl
Art Blakey & The Jazz Messengers - Politely
#JazzDeVille #Jazz #NowPlaying #ArtBlakeyTheJazzMessengers

@hongminhee@hollo.social · Reply to 洪 民憙 (Hong Minhee) :nonbinary:'s post
This time, I tried writing a prompt to draw an illustration of the mascots from the Mastodon, Lemmy, Fedify, Misskey, and Akkoma projects all getting along together.

@hongminhee@hollo.social
Using Nano Banana Pro, I composited an image to make it look like the cute dinosaur from the Fedify logo was standing in front of the ULB (Université libre de Bruxelles) building in Brussels, where FOSDEM is held.
@macrumors@mastodon.social
Duolingo Used iPhone's Dynamic Island to Display Ads, Violating Apple Design Guidelines https://www.macrumors.com/2026/01/02/duolingo-dynamic-island-ad/?utm_source=dlvr.it&utm_medium=mastodon
@hongminhee@hackers.pub
Hi #fediverse! I'm working on Hackers' Pub, a small #ActivityPub-powered social platform for developers and tech folks.
We're currently drafting a content #moderation (#flag/#report) system and would really appreciate any feedback from those who have experience with federated moderation—we're still learning.
Some ideas we're exploring:
Flag activity for cross-instance reportsOur guiding principle is that moderation should be about growth, not punishment. Expulsion is the last resort.
Here's the full draft if you're curious: https://github.com/hackers-pub/hackerspub/issues/192.
If you've dealt with moderation in federated contexts, what challenges did you run into? What worked well? We'd love to hear your thoughts.

@hongminhee@hollo.social
I wrote about setting up logging that's more useful than console.log() but doesn't require a Ph.D. in configuration. Covers categories, structured logging, request tracing, and production tips.
https://hackers.pub/@hongminhee/2026/logging-nodejs-deno-bun-2026
@hongminhee@hackers.pub
It's 2 AM. Something is wrong in production. Users are complaining, but you're not sure what's happening—your only clues are a handful of console.log statements you sprinkled around during development. Half of them say things like “here” or “this works.” The other half dump entire objects that scroll off the screen. Good luck.
We've all been there. And yet, setting up “proper” logging often feels like overkill. Traditional logging libraries like winston or Pino come with their own learning curves, configuration formats, and assumptions about how you'll deploy your app. If you're working with edge functions or trying to keep your bundle small, adding a logging library can feel like bringing a sledgehammer to hang a picture frame.
I'm a fan of the “just enough” approach—more than raw console.log, but without the weight of a full-blown logging framework. We'll start from console.log(), understand its real limitations (not the exaggerated ones), and work toward a setup that's actually useful. I'll be using LogTape for the examples—it's a zero-dependency logging library that works across Node.js, Deno, Bun, and edge functions, and stays out of your way when you don't need it.
The console object is JavaScript's great equalizer. It's built-in, it works everywhere, and it requires zero setup. You even get basic severity levels: console.debug(), console.info(), console.warn(), and console.error(). In browser DevTools and some terminal environments, these show up with different colors or icons.
console.debug("Connecting to database...");
console.info("Server started on port 3000");
console.warn("Cache miss for user 123");
console.error("Failed to process payment");
For small scripts or quick debugging, this is perfectly fine. But once your application grows beyond a few files, the cracks start to show:
No filtering without code changes. Want to hide debug messages in production? You'll need to wrap every console.debug() call in a conditional, or find-and-replace them all. There's no way to say “show me only warnings and above” at runtime.
Everything goes to the console. What if you want to write logs to a file? Send errors to Sentry? Stream logs to CloudWatch? You'd have to replace every console.* call with something else—and hope you didn't miss any.
No context about where logs come from. When your app has dozens of modules, a log message like “Connection failed” doesn't tell you much. Was it the database? The cache? A third-party API? You end up prefixing every message manually: console.error("[database] Connection failed").
No structured data. Modern log analysis tools work best with structured data (JSON). But console.log("User logged in", { userId: 123 }) just prints User logged in { userId: 123 } as a string—not very useful for querying later.
Libraries pollute your logs. If you're using a library that logs with console.*, those messages show up whether you want them or not. And if you're writing a library, your users might not appreciate unsolicited log messages.
Before diving into code, let's think about what would actually solve the problems above. Not a wish list of features, but the practical stuff that makes a difference when you're debugging at 2 AM or trying to understand why requests are slow.
A logging system should let you categorize messages by severity—trace, debug, info, warning, error, fatal—and then filter them based on what you need. During development, you want to see everything. In production, maybe just warnings and above. The key is being able to change this without touching your code.
When your app grows beyond a single file, you need to know where logs are coming from. A good logging system lets you tag logs with categories like ["my-app", "database"] or ["my-app", "auth", "oauth"]. Even better, it lets you set different log levels for different categories—maybe you want debug logs from the database module but only warnings from everything else.
“Sink” is just a fancy word for “where logs go.” You might want logs to go to the console during development, to files in production, and to an external service like Sentry or CloudWatch for errors. A good logging system lets you configure multiple sinks and route different logs to different destinations.
Instead of logging strings, you log objects with properties. This makes logs machine-readable and queryable:
// Instead of this:
logger.info("User 123 logged in from 192.168.1.1");
// You do this:
logger.info("User logged in", { userId: 123, ip: "192.168.1.1" });
Now you can search for all logs where userId === 123 or filter by IP address.
In a web server, you often want all logs from a single request to share a common identifier (like a request ID). This makes it possible to trace a request's journey through your entire system.
There are plenty of logging libraries out there. winston has been around forever and has a plugin for everything. Pino is fast and outputs JSON. bunyan, log4js, signale—the list goes on.
So why LogTape? A few reasons stood out to me:
Zero dependencies. Not “few dependencies”—actually zero. In an era where a single npm install can pull in hundreds of packages, this matters for security, bundle size, and not having to wonder why your lockfile just changed.
Works everywhere. The same code runs on Node.js, Deno, Bun, browsers, and edge functions like Cloudflare Workers. No polyfills, no conditional imports, no “this feature only works on Node.”
Doesn't force itself on users. If you're writing a library, you can add logging without your users ever knowing—unless they want to see the logs. This is a surprisingly rare feature.
Let's set it up:
npm add @logtape/logtape # npm
pnpm add @logtape/logtape # pnpm
yarn add @logtape/logtape # Yarn
deno add jsr:@logtape/logtape # Deno
bun add @logtape/logtape # Bun
Configuration happens once, at your application's entry point:
import { configure, getConsoleSink, getLogger } from "@logtape/logtape";
await configure({
sinks: {
console: getConsoleSink(), // Where logs go
},
loggers: [
{ category: ["my-app"], lowestLevel: "debug", sinks: ["console"] }, // What to log
],
});
// Now you can log from anywhere in your app:
const logger = getLogger(["my-app", "server"]);
logger.info`Server started on port 3000`;
logger.debug`Request received: ${{ method: "GET", path: "/api/users" }}`;
Notice a few things:
sinks) and which logs to show (lowestLevel).["my-app", "server"] inherits settings from ["my-app"].Here's a scenario: you're debugging a database issue. You want to see every query, every connection attempt, every retry. But you don't want to wade through thousands of HTTP request logs to find them.
Categories let you solve this. Instead of one global log level, you can set different verbosity for different parts of your application.
await configure({
sinks: {
console: getConsoleSink(),
},
loggers: [
{ category: ["my-app"], lowestLevel: "info", sinks: ["console"] }, // Default: info and above
{ category: ["my-app", "database"], lowestLevel: "debug", sinks: ["console"] }, // DB module: show debug too
],
});
Now when you log from different parts of your app:
// In your database module:
const dbLogger = getLogger(["my-app", "database"]);
dbLogger.debug`Executing query: ${sql}`; // This shows up
// In your HTTP module:
const httpLogger = getLogger(["my-app", "http"]);
httpLogger.debug`Received request`; // This is filtered out (below "info")
httpLogger.info`GET /api/users 200`; // This shows up
If you're using libraries that also use LogTape, you can control their logs separately:
await configure({
sinks: { console: getConsoleSink() },
loggers: [
{ category: ["my-app"], lowestLevel: "debug", sinks: ["console"] },
// Only show warnings and above from some-library
{ category: ["some-library"], lowestLevel: "warning", sinks: ["console"] },
],
});
Sometimes you want a catch-all configuration. The root logger (empty category []) catches everything:
await configure({
sinks: { console: getConsoleSink() },
loggers: [
// Catch all logs at info level
{ category: [], lowestLevel: "info", sinks: ["console"] },
// But show debug for your app
{ category: ["my-app"], lowestLevel: "debug", sinks: ["console"] },
],
});
LogTape has six log levels. Choosing the right one isn't just about severity—it's about who needs to see the message and when.
| Level | When to use it |
|---|---|
trace |
Very detailed diagnostic info. Loop iterations, function entry/exit. Usually only enabled when hunting a specific bug. |
debug |
Information useful during development. Variable values, state changes, flow control decisions. |
info |
Normal operational messages. “Server started,” “User logged in,” “Job completed.” |
warning |
Something unexpected happened, but the app can continue. Deprecated API usage, retry attempts, missing optional config. |
error |
Something failed. An operation couldn't complete, but the app is still running. |
fatal |
The app is about to crash or is in an unrecoverable state. |
const logger = getLogger(["my-app"]);
logger.trace`Entering processUser function`;
logger.debug`Processing user ${{ userId: 123 }}`;
logger.info`User successfully created`;
logger.warn`Rate limit approaching: ${980}/1000 requests`;
logger.error`Failed to save user: ${error.message}`;
logger.fatal`Database connection lost, shutting down`;
A good rule of thumb: in production, you typically run at info or warning level. During development or when debugging, you drop down to debug or trace.
At some point, you'll want to search your logs. “Show me all errors from the payment service in the last hour.” “Find all requests from user 12345.” “What's the average response time for the /api/users endpoint?”
If your logs are plain text strings, these queries are painful. You end up writing regexes, hoping the log format is consistent, and cursing past-you for not thinking ahead.
Structured logging means attaching data to your logs as key-value pairs, not just embedding them in strings. This makes logs machine-readable and queryable.
LogTape supports two syntaxes for this:
const userId = 123;
const action = "login";
logger.info`User ${userId} performed ${action}`;
logger.info("User performed action", {
userId: 123,
action: "login",
ip: "192.168.1.1",
timestamp: new Date().toISOString(),
});
You can reference properties in your message using placeholders:
logger.info("User {userId} logged in from {ip}", {
userId: 123,
ip: "192.168.1.1",
});
// Output: User 123 logged in from 192.168.1.1
LogTape supports dot notation and array indexing in placeholders:
logger.info("Order {order.id} placed by {order.customer.name}", {
order: {
id: "ORD-001",
customer: { name: "Alice", email: "alice@example.com" },
},
});
logger.info("First item: {items[0].name}", {
items: [{ name: "Widget", price: 9.99 }],
});
For production, you often want logs as JSON (one object per line). LogTape has a built-in formatter for this:
import { configure, getConsoleSink, jsonLinesFormatter } from "@logtape/logtape";
await configure({
sinks: {
console: getConsoleSink({ formatter: jsonLinesFormatter }),
},
loggers: [
{ category: [], lowestLevel: "info", sinks: ["console"] },
],
});
Output:
{"@timestamp":"2026-01-15T10:30:00.000Z","level":"INFO","message":"User logged in","logger":"my-app","properties":{"userId":123}}
So far we've been sending everything to the console. That's fine for development, but in production you'll likely want logs to go elsewhere—or to multiple places at once.
Think about it: console output disappears when the process restarts. If your server crashes at 3 AM, you want those logs to be somewhere persistent. And when an error occurs, you might want it to show up in your error tracking service immediately, not just sit in a log file waiting for someone to grep through it.
This is where sinks come in. A sink is just a function that receives log records and does something with them. LogTape comes with several built-in sinks, and creating your own is trivial.
The simplest sink—outputs to the console:
import { getConsoleSink } from "@logtape/logtape";
const consoleSink = getConsoleSink();
For writing logs to files, install the @logtape/file package:
npm add @logtape/file
import { getFileSink, getRotatingFileSink } from "@logtape/file";
// Simple file sink
const fileSink = getFileSink("app.log");
// Rotating file sink (rotates when file reaches 10MB, keeps 5 old files)
const rotatingFileSink = getRotatingFileSink("app.log", {
maxSize: 10 * 1024 * 1024, // 10MB
maxFiles: 5,
});
Why rotating files? Without rotation, your log file grows indefinitely until it fills up the disk. With rotation, old logs are automatically archived and eventually deleted, keeping disk usage under control. This is especially important for long-running servers.
For production systems, you often want logs to go to specialized services that provide search, alerting, and visualization. LogTape has packages for popular services:
// OpenTelemetry (for observability platforms like Jaeger, Honeycomb, Datadog)
import { getOpenTelemetrySink } from "@logtape/otel";
// Sentry (for error tracking with stack traces and context)
import { getSentrySink } from "@logtape/sentry";
// AWS CloudWatch Logs (for AWS-native log aggregation)
import { getCloudWatchLogsSink } from "@logtape/cloudwatch-logs";
The OpenTelemetry sink is particularly useful if you're already using OpenTelemetry for tracing—your logs will automatically correlate with your traces, making debugging distributed systems much easier.
Here's where things get interesting. You can send different logs to different destinations based on their level or category:
await configure({
sinks: {
console: getConsoleSink(),
file: getFileSink("app.log"),
errors: getSentrySink(),
},
loggers: [
{ category: [], lowestLevel: "info", sinks: ["console", "file"] }, // Everything to console + file
{ category: [], lowestLevel: "error", sinks: ["errors"] }, // Errors also go to Sentry
],
});
Notice that a log record can go to multiple sinks. An error log in this configuration goes to the console, the file, and Sentry. This lets you have comprehensive local logs while also getting immediate alerts for critical issues.
Sometimes you need to send logs somewhere that doesn't have a pre-built sink. Maybe you have an internal logging service, or you want to send logs to a Slack channel, or store them in a database.
A sink is just a function that takes a LogRecord. That's it:
import type { Sink } from "@logtape/logtape";
const slackSink: Sink = (record) => {
// Only send errors and fatals to Slack
if (record.level === "error" || record.level === "fatal") {
fetch("https://hooks.slack.com/services/YOUR/WEBHOOK/URL", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
text: `[${record.level.toUpperCase()}] ${record.message.join("")}`,
}),
});
}
};
The simplicity of sink functions means you can integrate LogTape with virtually any logging backend in just a few lines of code.
Here's a scenario you've probably encountered: a user reports an error, you check the logs, and you find a sea of interleaved messages from dozens of concurrent requests. Which log lines belong to the user's request? Good luck figuring that out.
This is where request tracing comes in. The idea is simple: assign a unique identifier to each request, and include that identifier in every log message produced while handling that request. Now you can filter your logs by request ID and see exactly what happened, in order, for that specific request.
LogTape supports this through contexts—a way to attach properties to log messages without passing them around explicitly.
The simplest approach is to create a logger with attached properties using .with():
function handleRequest(req: Request) {
const requestId = crypto.randomUUID();
const logger = getLogger(["my-app", "http"]).with({ requestId });
logger.info`Request received`; // Includes requestId automatically
processRequest(req, logger);
logger.info`Request completed`; // Also includes requestId
}
This works well when you're passing the logger around explicitly. But what about code that's deeper in your call stack? What about code in libraries that don't know about your logger instance?
This is where implicit contexts shine. Using withContext(), you can set properties that automatically appear in all log messages within a callback—even in nested function calls, async operations, and third-party libraries (as long as they use LogTape).
First, enable implicit contexts in your configuration:
import { configure, getConsoleSink } from "@logtape/logtape";
import { AsyncLocalStorage } from "node:async_hooks";
await configure({
sinks: { console: getConsoleSink() },
loggers: [
{ category: ["my-app"], lowestLevel: "debug", sinks: ["console"] },
],
contextLocalStorage: new AsyncLocalStorage(),
});
Then use withContext() in your request handler:
import { withContext, getLogger } from "@logtape/logtape";
function handleRequest(req: Request) {
const requestId = crypto.randomUUID();
return withContext({ requestId }, async () => {
// Every log message in this callback includes requestId—automatically
const logger = getLogger(["my-app"]);
logger.info`Processing request`;
await validateInput(req); // Logs here include requestId
await processBusinessLogic(req); // Logs here too
await saveToDatabase(req); // And here
logger.info`Request complete`;
});
}
The magic is that validateInput, processBusinessLogic, and saveToDatabase don't need to know anything about the request ID. They just call getLogger() and log normally, and the request ID appears in their logs automatically. This works even across async boundaries—the context follows the execution flow, not the call stack.
This is incredibly powerful for debugging. When something goes wrong, you can search for the request ID and see every log message from every module that was involved in handling that request.
Setting up request tracing manually can be tedious. LogTape has dedicated packages for popular frameworks that handle this automatically:
// Express
import { expressLogger } from "@logtape/express";
app.use(expressLogger());
// Fastify
import { getLogTapeFastifyLogger } from "@logtape/fastify";
const app = Fastify({ loggerInstance: getLogTapeFastifyLogger() });
// Hono
import { honoLogger } from "@logtape/hono";
app.use(honoLogger());
// Koa
import { koaLogger } from "@logtape/koa";
app.use(koaLogger());
These middlewares automatically generate request IDs, set up implicit contexts, and log request/response information. You get comprehensive request logging with a single line of code.
If you've ever used a library that spams your console with unwanted log messages, you know how annoying it can be. And if you've ever tried to add logging to your own library, you've faced a dilemma: should you use console.log() and annoy your users? Require them to install and configure a specific logging library? Or just... not log anything?
LogTape solves this with its library-first design. Libraries can add as much logging as they want, and it costs their users nothing unless they explicitly opt in.
The rule is simple: use getLogger() to log, but never call configure(). Configuration is the application's responsibility, not the library's.
// my-library/src/database.ts
import { getLogger } from "@logtape/logtape";
const logger = getLogger(["my-library", "database"]);
export function connect(url: string) {
logger.debug`Connecting to ${url}`;
// ... connection logic ...
logger.info`Connected successfully`;
}
What happens when someone uses your library?
If they haven't configured LogTape, nothing happens. The log calls are essentially no-ops—no output, no errors, no performance impact. Your library works exactly as if the logging code wasn't there.
If they have configured LogTape, they get full control. They can see your library's debug logs if they're troubleshooting an issue, or silence them entirely if they're not interested. They decide, not you.
This is fundamentally different from using console.log() in a library. With console.log(), your users have no choice—they see your logs whether they want to or not. With LogTape, you give them the power to decide.
You configure LogTape once in your entry point. This single configuration controls logging for your entire application, including any libraries that use LogTape:
await configure({
sinks: { console: getConsoleSink() },
loggers: [
{ category: ["my-app"], lowestLevel: "debug", sinks: ["console"] }, // Your app: verbose
{ category: ["my-library"], lowestLevel: "warning", sinks: ["console"] }, // Library: quiet
{ category: ["noisy-library"], lowestLevel: "fatal", sinks: [] }, // That one library: silent
],
});
This separation of concerns—libraries log, applications configure—makes for a much healthier ecosystem. Library authors can add detailed logging for debugging without worrying about annoying their users. Application developers can tune logging to their needs without digging through library code.
If your application already uses winston, Pino, or another logging library, you don't have to migrate everything at once. LogTape provides adapters that route LogTape logs to your existing logging setup:
import { install } from "@logtape/adaptor-winston";
import winston from "winston";
install(winston.createLogger({ /* your existing config */ }));
This is particularly useful when you want to use a library that uses LogTape, but you're not ready to switch your whole application over. The library's logs will flow through your existing winston (or Pino) configuration, and you can migrate gradually if you choose to.
Development and production have different needs. During development, you want verbose logs, pretty formatting, and immediate feedback. In production, you care about performance, reliability, and not leaking sensitive data. Here are some things to keep in mind.
By default, logging is synchronous—when you call logger.info(), the message is written to the sink before the function returns. This is fine for development, but in a high-throughput production environment, the I/O overhead of writing every log message can add up.
Non-blocking mode buffers log messages and writes them in the background:
const consoleSink = getConsoleSink({ nonBlocking: true });
const fileSink = getFileSink("app.log", { nonBlocking: true });
The tradeoff is that logs might be slightly delayed, and if your process crashes, some buffered logs might be lost. But for most production workloads, the performance benefit is worth it.
Logs have a way of ending up in unexpected places—log aggregation services, debugging sessions, support tickets. If you're logging request data, user information, or API responses, you might accidentally expose sensitive information like passwords, API keys, or personal data.
LogTape's @logtape/redaction package helps you catch these before they become a problem:
import {
redactByPattern,
EMAIL_ADDRESS_PATTERN,
CREDIT_CARD_NUMBER_PATTERN,
type RedactionPattern,
} from "@logtape/redaction";
import { defaultConsoleFormatter, configure, getConsoleSink } from "@logtape/logtape";
const BEARER_TOKEN_PATTERN: RedactionPattern = {
pattern: /Bearer [A-Za-z0-9\-._~+\/]+=*/g,
replacement: "[REDACTED]",
};
const formatter = redactByPattern(defaultConsoleFormatter, [
EMAIL_ADDRESS_PATTERN,
CREDIT_CARD_NUMBER_PATTERN,
BEARER_TOKEN_PATTERN,
]);
await configure({
sinks: {
console: getConsoleSink({ formatter }),
},
// ...
});
With this configuration, email addresses, credit card numbers, and bearer tokens are automatically replaced with [REDACTED] in your log output. The @logtape/redaction package comes with built-in patterns for common sensitive data types, and you can define custom patterns for anything else. It's not foolproof—you should still be mindful of what you log—but it provides a safety net.
See the redaction documentation for more patterns and field-based redaction.
Edge functions (Cloudflare Workers, Vercel Edge Functions, etc.) have a unique constraint: they can be terminated immediately after returning a response. If you have buffered logs that haven't been flushed yet, they'll be lost.
The solution is to explicitly flush logs before returning:
import { configure, dispose } from "@logtape/logtape";
export default {
async fetch(request, env, ctx) {
await configure({ /* ... */ });
// ... handle request ...
ctx.waitUntil(dispose()); // Flush logs before worker terminates
return new Response("OK");
},
};
The dispose() function flushes all buffered logs and cleans up resources. By passing it to ctx.waitUntil(), you ensure the worker stays alive long enough to finish writing logs, even after the response has been sent.
Logging isn't glamorous, but it's one of those things that makes a huge difference when something goes wrong. The setup I've described here—categories for organization, structured data for queryability, contexts for request tracing—isn't complicated, but it's a significant step up from scattered console.log statements.
LogTape isn't the only way to achieve this, but I've found it hits a nice sweet spot: powerful enough for production use, simple enough that you're not fighting the framework, and light enough that you don't feel guilty adding it to a library.
If you want to dig deeper, the LogTape documentation covers advanced topics like custom filters, the “fingers crossed” pattern for buffering debug logs until an error occurs, and more sink options. The GitHub repository is also a good place to report issues or see what's coming next.
Now go add some proper logging to that side project you've been meaning to clean up. Your future 2 AM self will thank you.

@hongminhee@hollo.social
Wrote about designing type-safe sync/async mode support in TypeScript. Making object({ sync: syncParser, async: asyncParser }) automatically infer as async turned out to be trickier than expected.
https://hackers.pub/@hongminhee/2026/typescript-sync-async-type-safety
@hongminhee@hackers.pub
I recently added sync/async mode support to Optique, a type-safe CLI parser
for TypeScript. It turned out to be one of the trickier features I've
implemented—the object() combinator alone needed to compute a combined mode
from all its child parsers, and TypeScript's inference kept hitting edge cases.
Optique is a type-safe, combinatorial CLI parser for TypeScript, inspired by Haskell's optparse-applicative. Instead of decorators or builder patterns, you compose small parsers into larger ones using combinators, and TypeScript infers the result types.
Here's a quick taste:
import { object } from "@optique/core/constructs";
import { argument, option } from "@optique/core/primitives";
import { string, integer } from "@optique/core/valueparser";
import { run } from "@optique/run";
const cli = object({
name: argument(string()),
count: option("-n", "--count", integer()),
});
// TypeScript infers: { name: string; count: number | undefined }
const result = run(cli); // sync by default
The type inference works through arbitrarily deep compositions—in most cases, you don't need explicit type annotations.
Lucas Garron (@lgarron) opened an issue requesting
async support for shell completions. He wanted to provide
Tab-completion suggestions by running shell commands like
git for-each-ref to list branches and tags.
// Lucas's example: fetching Git branches and tags in parallel
const [branches, tags] = await Promise.all([
$`git for-each-ref --format='%(refname:short)' refs/heads/`.text(),
$`git for-each-ref --format='%(refname:short)' refs/tags/`.text(),
]);
At first, I didn't like the idea. Optique's entire API was synchronous, which made it simpler to reason about and avoided the “async infection” problem where one async function forces everything upstream to become async. I argued that shell completion should be near-instantaneous, and if you need async data, you should cache it at startup.
But Lucas pushed back. The filesystem is a database, and many useful completions inherently require async work—Git refs change constantly, and pre-caching everything at startup doesn't scale for large repos. Fair point.
So, how do you support both sync and async execution modes in a composable parser library while maintaining type safety?
The key requirements were:
parse() returns T or Promise<T>complete() returns T or Promise<T>suggest() returns Iterable<T> or AsyncIterable<T>The fourth requirement is the tricky one. Consider this:
const syncParser = flag("--verbose");
const asyncParser = option("--branch", asyncValueParser);
// What's the type of this?
const combined = object({ verbose: syncParser, branch: asyncParser });
The combined parser should be async because one of its fields is async. This means we need type-level logic to compute the combined mode.
I explored five different approaches, each with its own trade-offs.
Add a mode type parameter to Parser and use conditional types:
type Mode = "sync" | "async";
type ModeValue<M extends Mode, T> = M extends "async" ? Promise<T> : T;
interface Parser<M extends Mode, TValue, TState> {
parse(context: ParserContext<TState>): ModeValue<M, ParserResult<TState>>;
// ...
}
The challenge is computing combined modes:
type CombineModes<T extends Record<string, Parser<any, any, any>>> =
T[keyof T] extends Parser<infer M, any, any>
? M extends "async" ? "async" : "sync"
: never;
A variant of Option A, but place the mode parameter first with a default
of "sync":
interface Parser<M extends Mode = "sync", TValue, TState> {
readonly $mode: M;
// ...
}
The default value maintains backward compatibility—existing user code keeps working without changes.
Define completely separate Parser and AsyncParser interfaces with
explicit conversion:
interface Parser<TValue, TState> { /* sync methods */ }
interface AsyncParser<TValue, TState> { /* async methods */ }
function toAsync<T, S>(parser: Parser<T, S>): AsyncParser<T, S>;
Simpler to understand, but requires code duplication and explicit conversions.
The minimal approach. Only allow suggest() to be async:
interface Parser<TValue, TState> {
parse(context: ParserContext<TState>): ParserResult<TState>; // always sync
suggest(context: ParserContext<TState>, prefix: string):
Iterable<Suggestion> | AsyncIterable<Suggestion>; // can be either
}
This addresses the original use case but doesn't help if async parse() is
ever needed.
Use the technique from fp-ts to simulate Higher-Kinded Types:
interface URItoKind<A> {
Identity: A;
Promise: Promise<A>;
}
type Kind<F extends keyof URItoKind<any>, A> = URItoKind<A>[F];
interface Parser<F extends keyof URItoKind<any>, TValue, TState> {
parse(context: ParserContext<TState>): Kind<F, ParserResult<TState>>;
}
The most flexible approach, but with a steep learning curve.
Rather than commit to an approach based on theoretical analysis, I created a prototype to test how well TypeScript handles the type inference in practice. I published my findings in the GitHub issue:
Both approaches correctly handle the “any async → all async” rule at the type level. (…) Complex conditional types like
ModeValue<CombineParserModes<T>, ParserResult<TState>>sometimes require explicit type casting in the implementation. This only affects library internals. The user-facing API remains clean.
The prototype validated that Option B (explicit mode parameter with default) would work. I chose it for these reasons:
"sync" keeps existing code working$mode
property)CombineModes works The CombineModes type computes whether a combined parser should be sync or
async:
type CombineModes<T extends readonly Mode[]> = "async" extends T[number]
? "async"
: "sync";
This type checks if "async" is present anywhere in the tuple of modes.
If so, the result is "async"; otherwise, it's "sync".
For combinators like object(), I needed to extract modes from parser
objects and combine them:
// Extract the mode from a single parser
type ParserMode<T> = T extends Parser<infer M, unknown, unknown> ? M : never;
// Combine modes from all values in a record of parsers
type CombineObjectModes<T extends Record<string, Parser<Mode, unknown, unknown>>> =
CombineModes<{ [K in keyof T]: ParserMode<T[K]> }[keyof T][]>;
The type system handles compile-time safety, but the implementation also needs
runtime logic. Each parser has a $mode property that indicates its execution
mode:
const syncParser = option("-n", "--name", string());
console.log(syncParser.$mode); // "sync"
const asyncParser = option("-b", "--branch", asyncValueParser);
console.log(asyncParser.$mode); // "async"
Combinators compute their mode at construction time:
function object<T extends Record<string, Parser<Mode, unknown, unknown>>>(
parsers: T
): Parser<CombineObjectModes<T>, ObjectValue<T>, ObjectState<T>> {
const parserKeys = Reflect.ownKeys(parsers);
const combinedMode: Mode = parserKeys.some(
(k) => parsers[k as keyof T].$mode === "async"
) ? "async" : "sync";
// ... implementation
}
Lucas suggested an important refinement during our
discussion. Instead of having run() automatically choose between sync and
async based on the parser mode, he proposed separate functions:
Perhaps
run(…)could be automatic, andrunSync(…)andrunAsync(…)could enforce that the inferred type matches what is expected.
So we ended up with:
run(): automatic based on parser moderunSync(): enforces sync mode at compile timerunAsync(): enforces async mode at compile time// Automatic: returns T for sync parsers, Promise<T> for async
const result1 = run(syncParser); // string
const result2 = run(asyncParser); // Promise<string>
// Explicit: compile-time enforcement
const result3 = runSync(syncParser); // string
const result4 = runAsync(asyncParser); // Promise<string>
// Compile error: can't use runSync with async parser
const result5 = runSync(asyncParser); // Type error!
I applied the same pattern to parse()/parseSync()/parseAsync() and
suggest()/suggestSync()/suggestAsync() in the facade functions.
With the new API, creating an async value parser for Git branches looks like this:
import type { Suggestion } from "@optique/core/parser";
import type { ValueParser, ValueParserResult } from "@optique/core/valueparser";
function gitRef(): ValueParser<"async", string> {
return {
$mode: "async",
metavar: "REF",
parse(input: string): Promise<ValueParserResult<string>> {
return Promise.resolve({ success: true, value: input });
},
format(value: string): string {
return value;
},
async *suggest(prefix: string): AsyncIterable<Suggestion> {
const { $ } = await import("bun");
const [branches, tags] = await Promise.all([
$`git for-each-ref --format='%(refname:short)' refs/heads/`.text(),
$`git for-each-ref --format='%(refname:short)' refs/tags/`.text(),
]);
for (const ref of [...branches.split("\n"), ...tags.split("\n")]) {
const trimmed = ref.trim();
if (trimmed && trimmed.startsWith(prefix)) {
yield { kind: "literal", text: trimmed };
}
}
},
};
}
Notice that parse() returns Promise.resolve() even though it's synchronous.
This is because the ValueParser<"async", T> type requires all methods to use
async signatures. Lucas pointed out this is a minor ergonomic issue. If only
suggest() needs to be async, you still have to wrap parse() in a Promise.
I considered per-method mode granularity (e.g., ValueParser<ParseMode, SuggestMode, T>), but the implementation complexity would multiply
substantially. For now, the workaround is simple enough:
// Option 1: Use Promise.resolve()
parse(input) {
return Promise.resolve({ success: true, value: input });
}
// Option 2: Mark as async and suppress the linter
// biome-ignore lint/suspicious/useAwait: sync implementation in async ValueParser
async parse(input) {
return { success: true, value: input };
}
Supporting dual modes added significant complexity to Optique's internals. Every combinator needed updates:
For example, the object() combinator went from around 100 lines to around
250 lines. The internal implementation uses conditional logic based on the
combined mode:
if (combinedMode === "async") {
return {
$mode: "async" as M,
// ... async implementation with Promise chains
async parse(context) {
// ... await each field's parse result
},
};
} else {
return {
$mode: "sync" as M,
// ... sync implementation
parse(context) {
// ... directly call each field's parse
},
};
}
This duplication is the cost of supporting both modes without runtime overhead for sync-only use cases.
My initial instinct was to resist async support. Lucas's persistence and concrete examples changed my mind, but I validated the approach with a prototype before committing. The prototype revealed practical issues (like TypeScript inference limits) that pure design analysis would have missed.
Making "sync" the default mode meant existing code continued to work
unchanged. This was a deliberate choice. Breaking changes should require
user action, not break silently.
I chose unified mode (all methods share the same sync/async mode) over
per-method granularity. This means users occasionally write
Promise.resolve() for methods that don't actually need async, but the
alternative was multiplicative complexity in the type system.
The entire design process happened in a public GitHub issue. Lucas, Giuseppe,
and others contributed ideas that shaped the final API. The
runSync()/runAsync() distinction came directly from Lucas's feedback.
This was one of the more challenging features I've implemented in Optique. TypeScript's type system is powerful enough to encode the “any async means all async” rule at compile time, but getting there required careful design work and prototyping.
What made it work: conditional types like ModeValue<M, T> can bridge the gap
between sync and async worlds. You pay for it with implementation complexity,
but the user-facing API stays clean and type-safe.
Optique 0.9.0 with async support is currently in pre-release testing. If you'd like to try it, check out PR #70 or install the pre-release:
npm add @optique/core@0.9.0-dev.212 @optique/run@0.9.0-dev.212
deno add --jsr @optique/core@0.9.0-dev.212 @optique/run@0.9.0-dev.212
Feedback is welcome!
@lobsters@mastodon.social
Designing type-safe sync/async mode support in TypeScript https://lobste.rs/s/844jrt #api #javascript #plt
https://hackers.pub/@hongminhee/2026/typescript-sync-async-type-safety